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  1. #1

    This game is destined to die

    .... and maybe sooner than later .
    The reason for this is the P2P-connection.

    I honestly love this game it is tons of fun , well at least 70% of the time , when you are not just staring at the screen cause of the terribly long queue and loading times . Or the whole session goes crumbling down cause the host left. Or horrific lag kicks in.
    The connection issues really hurt the game , especially its longevity. Without dedicated servers the playerbase wil shrink to a die hard fanbase quickly which amplyfies problems even more .
    And with 6 new characters planned for release over the year Ubisoft probably wants to run this thing longer .

    Hopefully they realise the issue before it is to late.
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  2. #2
    Originally Posted by Junkykreeg Go to original post
    .... and maybe sooner than later .
    The reason for this is the P2P-connection.

    I honestly love this game it is tons of fun , well at least 70% of the time , when you are not just staring at the screen cause of the terribly long queue and loading times . Or the whole session goes crumbling down cause the host left. Or horrific lag kicks in.
    The connection issues really hurt the game , especially its longevity. Without dedicated servers the playerbase wil shrink to a die hard fanbase quickly which amplyfies problems even more .
    And with 6 new characters planned for release over the year Ubisoft probably wants to run this thing longer .

    Hopefully they realise the issue before it is to late.
    The loading times fix should be a mix of matchmatching modes (ex: i want to play 1vs1 and 2vs2 so i should be able to mix them up for faster games)

    and the network fix its just using the open beta build with better control servers (the ones that get your achievements, pair groups, change players for bots when they dc, etc)

    If they do this 2 things the game will be so much better, also the gameplay in open beta wasnt broken like now (counter guard break bug, block bug, inputs dont making actions bug, dashes and rolls not working sometimes, guard break after a parry bug, etc)
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