1. Arms - max Revie speed instead of stamina regen ?
2. Helmet - debuff resistance instead of revenge Mode duration?
3. Debatable shield, throw Distance is very often useful in domination, its a hell to decide.
4. Handle - id rather go for max revenge gain by defence.
5. Flail head - id rather go for max attack and 80% stamina Reduction, but really cant decide..
Why did you go for These?
You underestimate the side dodge>light attack. It's actually very easy and reliable, you just have to be aware that if you use it from the max range it will knock them back too far, and don't ever try to swing a second light if you whiff the first. It's our primary aggression tool, allowing us to keep the pressure on and drain their stamina. Also remember that you guard in the direction you dodge, and if you block an attack with this you get a confirmed shield rush.
Originally Posted by Skarik- Go to original post
Revive speed is disgusting maxed out, the stamina regen isn't suuuper important in 4v4 game modes. The regen speed allows you to get near instant revives so you can pull out some ridiculous ones. And the way I see it, you want as little revenge duration as possible, because the less long it is, the more often you can get that initial revenge pop and parry a full gank and capitalize on it. Revenge attack is KING on the shield. I stand by this firmly. Handle, yeah its kind of a tossup there. but I tend to generate revenge in like 2 hits anyways now. Again the stamina reduction doesnt matter too much if you careful. The build is most like a gank spanker anyways. Heres another video displaying it in action.
Hmm didnt thought that wayOriginally Posted by Brother-Olrad Go to original post
Originally Posted by ZenBearV13 Go to original post
Just to piggy back off of this because I dont see alot of guides even mention that this is even a mechanic for us to use. I have made great use of the fact that the conqueror auto blocks in the direction he dodges. This allows you a winderful way to turn the tide of battle around in your favor. ( I go for it when they have used some of their stamin as 2 of these deflects into shield bash drains an orochis stamina completely.)
https://www.youtube.com/watch?v=vw2K8xKnRZ8
Here is just a clip of me messing around with is against a bot.
This is true, I realized I didn't cover that after posting, it will definitely be in the second video. The point still stands that the parry attempt is more punishable than others because by starting a heavy attack, if they feint and gb while your still charging, you cannot tech the gb.Originally Posted by King-Squish Go to original post