Hmm. Basically a mix between the 'AI and communication' and 'lots of air/ground AI' choices (I voted on the latter). I'd like to see at least some basic scripting for in-game units and greater flexibility for mission designers. It would be extremely nice to have some basic form of ground control coordinating interceptions, for example, or to be able to force an attacking ground unit to withdraw after taking heavy losses.
Scott
A ***REAL*** dynamic campaign would be much appreciated (think SWOTL, Mig Alley) wherein we have the ability to control the war's progress by allocation of air-resources and mission effectiveness.
That would be the single most important improvement that could be made IMHO.
Callsign "Turo" in IL2:FB & WWIIOL
______________________
This place
was once
a place
of worship
I thought,
reloading my rifle.
~V.
A better dedicated server with built in stats, remote admin access....basically all the stuff FBD does but already built into the dedicated server software. Something like BFCC or BFRM/SM for BF:1942/BF:V
A linux dedicated server would also be nice.
Other than that, every major type of frontline RAF plane used during WW2
![]()
Wolfgaming.net. Where the Gameplay is teamplay
This might sound a bit morbid but I'd like a pilot DM. Visually, with a lot more evidence of pilot kills and injuries (yes, I know that could produce rating difficulties) but also gameplay-wise with reduced capability to fly the aircraft (which we already have to a small extent) and bailout etc. I'd like some sort of log that would record exactly what sort of damage plane and pilot receive and appropriate recovery time for both in career mode.
A few options are missing:
- dynamic campaign
- flyable bombers
- high numbers of planes in the game (AI and hopefully online - at least more than 16)
- planable and modifyable missions
- campaign with simulated squaddies, callsigns and stuff for interaction ("Ah, the AI-pilot that saved me just yesterday"), promotions and rewards for squad and improving teammates.
besides that, I'd like to see a more sophisticated flight modell, especially for higher altitudes.
greets
Capt.LoneRanger
![]()