If Ubisoft intended the shugoki to hit you twice with that move, don't you think there would be an animation involved?Originally Posted by BigFatMonsterCZ Go to original post
Maybe Shugoki hit you with his Hips (first hit) and than with his Pole (second hit) while he performs the 360° attack. Lots of times I got hit while I not see full animation etc.Originally Posted by Razor__Fox Go to original post
That is the most absurdly illogical attempt at justifying a bug I have ever seen.Originally Posted by BigFatMonsterCZ Go to original post
Nobushi's bleed needs to be nerfed as well, she does enough damage without it.
Did you know that 1 bar and a bit of health you have left that regenerates, if nobushi lands one of those fast flying kicks you're guaranteed to bleed to death. that bleed is from a light attack! it's stupid how much bleed damage she does.
Oh, and to make her even stronger, you can parry her all day and because she has a long reach weapon she rarely gets punished for spamming those dash bleed attacks
Now this is something that *does* need to be fixed. A couple classes having fast attacks isn't nearly as gamebreaking as unblockables that you can make unparryable.Originally Posted by DaemonicTemplar Go to original post
Also, does this work for other classes with unblockable swings, like Raider's Fury? Or just Shugoki?