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  1. #11
    Orochi is fine, I love facing Orochi's because I think they are balanced and fair and I can win against really good players because of it. It's not like the Warden who's pretty much impossible to kill for me if he's good.
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  2. #12
    Originally Posted by ChienStrap1H Go to original post
    So you take issue with a character having its own idiosyncratic characteristics? Orochis can get a top heavy, that's true. It's also true that their top heavy is only 35 damage. Other characters' side heavies are pretty much the same. Zerks have a side heavy of 33, for example. So what's your point here? You don't want anyone to be able to punish after a GB? Or you just don't want to be punished yourself? I don't main Orochi but I find them so easy to deal with most of the time.
    It's not a matter of idiosyncrasies between the classes nor of punishment that I take issue. Just the relative ease to perform strikes that amount to a very fair sum on hit points. I don't think it should be a guaranteed top heavy after a guard break.
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  3. #13

    No nerfs

    I agree with OP, people who cry out for NERFs just haven't taken the time to learn the complexities of each class. I hate to be the one who has to say it but there is truth to the old saying "Get Good".
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  4. #14
    The game is very unbalanced. There are nothing denying it. But everyone can play every class so it doesn't really matter.

    But saying the game is balanced, more sound like a Trumph statement.

    You can just look at the numbers yourself, or do you prefer "alternative facts"?

    https://docs.google.com/presentation...iew?slide=id.p
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  5. #15
    rafiqul84's Avatar Member
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    I hear you man, most people who complain about Orochi? Bet your arse they just throw out attacks and never learn to parry. He's a newbie killer but it takes a lot to play him at high level.
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  6. #16
    no issues with orochi but when it comes to shugoki that guy needs some fixing I can hit him with a heavy attack to stop him from grabbing me and still able to grab to crack my characters back which sometimes takes to much health or when I do hit him with a heavy attack first he still able to hit me with his attacks after. that doesn't make sense.
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  7. #17
    Originally Posted by SICK N PSYCH0 Go to original post
    no issues with orochi but when it comes to shugoki that guy needs some fixing I can hit him with a heavy attack to stop him from grabbing me and still able to grab to crack my characters back which sometimes takes to much health or when I do hit him with a heavy attack first he still able to hit me with his attacks after. that doesn't make sense.
    That's the entire design of the hero, you need to adjust how you play based on whether he has his uninterruptible armour up.
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  8. #18
    Originally Posted by wetterberg Go to original post
    Orochi is fine, I love facing Orochi's because I think they are balanced and fair and I can win against really good players because of it. It's not like the Warden who's pretty much impossible to kill for me if he's good.
    This +1.

    No other hero has the option of putting you into the position of 'no matter what you do your completely ****ed' with an ability whose only counter (rolling) costs 5x more than the ability itself costs.
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  9. #19

    Ok...

    So, you're telling me you don't think Warden vortex is obnoxious and potentially busted. Mix that in with Warden having one the fastest guard stance switches(it's either 5 or 6 frames I can't recall) and you get an impenatrable wall that can kill you if you use to much stamina trying to break through. Your only guaranteed answer is to unlock roll backwards, which will just lose you the fight over time. This leaves you with one option.. guess that 50/50. The Warlord lost his ability to cancel headbutt into GB and so should the Warden.

    Funny thing is Warden will still be S tier without the vortex.
    Still has:

    1) Fast light overhead that can also deflect into a counter attack.
    2) Super fast zone with great reach
    3) Confirmed side heavy on GB
    4) Double hit on side lights
    5) Combos that actually lead into feints
    6) Has an easy time parrying due to guard switch frames.
    7) Nice health pool
    8) His attacks are plus against almost every other class.
    9) Has sick mind games, because he has so many ways in

    Sure, some people are complaining without doing research, but others aren't.
    I can list reasons for why warlord should be reined in(only slightly nothing major)as well if you like.
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  10. #20
    Aarpian's Avatar Senior Member
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    Originally Posted by Salt_Fist Go to original post
    If orochi Get nerfed they would be useless, they don't need to be nerfed. There are such things as bad matchups and good match ups.

    I've never, EVER, had an issue with orochis. They are free. In fact most players on this game are free and not even a challenge. There are sharks out there in the gaming world, we are ready to body you. The wolves of lore.

    The balance in this game is really on point. You guys need to calm down the salty cry posts and post some hard data with your salt.

    Coming to the forums saying "THERES LITERALLY NOTHING I CAN DO, NERF" is bad kid talk. Throws are easily techable..
    You can dash shoulder charges and un blockables.


    Light attacks guard breaks and fundamental solid play is what you kids are lacking.

    I can get on here and refute almost every post. Let's clean up the cry sessions.

    I'm more than happy to assist people needing help in certain matchups. As a rep 3 conq I struggle more with a shugoki. Kensei are even more of a challenge than the orochi.

    Their moves are so telegraphed. Lol.

    What's up yall? KnivesDamor on ps4. Let's hit the custom games lab I'll show you how to tech guard breaks, dodge unblockables. All the tricks of the week 1 trade.
    You've made a few cringe-worthy posts, but I think this one might be the worst.
     2 people found this helpful
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