How to make Faction War more interesting with easy fix or New Game Mode
one quick fix to make it more interesting is to make it so they don't auto assign, if you don't assign them, you either lose them, or say you can store them up but you must use them before the end of the turn or you will lose them. this would make it far more interesting
as at the moment i have noticed with faction war is general the fronts all move together when one side has more player than the other. and i think this is down to most people just let it do it automatically as it even distributes them for you. if people had to put them down manually i think we were see some more interest movements and plays on the Faction war map.
Now for a new Faction War Game Mode.
so for this game mode you could shrink the map a bit, to have less zones if need be, the Faction War game mode would basically be Dominion.
but when you enter the mode you are given the map, like when you put down war assets, you can pick a zone that is on your factions front, so if you are a knight you will have 3 zones at the top (Viking Front) and 3 zones on the right (samurai Front) .
for an example we will pick one of the ones on the Viking Front, it will now put you into match making looking for other players selecting that zone, and it will be faction locked, so because you picked a zone on the Viking Front you will be Fighting a Team of vikings with your team of Knights.
and of course the side with the most wins in that zone at the end of the turn captures that zone.
this way we can have Faction locked war, and you can fight both other sides, based on which zone you pick, and whoever gets the most wins, well wins.
again you could scale down the map if matchmaking is an issue but you could always have if it cant find you a match in the zone you ask for it could just throw you into one of the other zones.
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