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  1. #1

    Raider Stunning Tap.

    Question, does the stunning tap actually stun and if so for how long? In Duels last night against Orochi, berserkers and PK's I would get the stunning tap off, but the enemy immediately attacked me before I could Guardbreak or even light attack? Don't know if that is the way it is or if it was network lag or what!
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  2. #2
    Stun just disorients. Removing direction indicators for attacks and other elements of the HUD.
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  3. #3
    So using it on good players is kind of worthless?
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  4. #4
    Maasik's Avatar Junior Member
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    Originally Posted by DDSDevilDog Go to original post
    So using it on good players is kind of worthless?
    Not necessarily, as its pretty hard to defend against a guard break or light attack without an attack indicator. Mix up those 2 options and you can stack up damage quite nicely even on a skilled player.
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  5. #5
    Originally Posted by DDSDevilDog Go to original post
    So using it on good players is kind of worthless?
    Using it as a feint is pretty good as it hits harder than your other light attacks, but yes, the disorientate is worthless at higher levels.
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  6. #6
    Originally Posted by DDSDevilDog Go to original post
    So using it on good players is kind of worthless?
    Both stunning tap and knee hit drains all the stamina. If you land a succesful parry after a stun your enemy will be tired. Follow up with guardbreak, throw him on a floor, hit him with high heavy and unblockable and voila - he has 1/3 of HP left.
     1 people found this helpful
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  7. #7
    The stuns are like a tiny flashbang, your screen goes wonky and for a second you cant see the hud. I should know, I get stunned alot
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  8. #8
    Stunning tap deals 18 dmg, while lights attacks deals 15 at best. At higher skill level the stun might not be that usefull, but the fact that it comes out of a feint is what makes it good
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  9. #9
    Originally Posted by Sad_Zomb1e Go to original post
    Both stunning tap and knee hit drains all the stamina. If you land a succesful parry after a stun your enemy will be tired. Follow up with guardbreak, throw him on a floor, hit him with high heavy and unblockable and voila - he has 1/3 of HP left.
    You can parry that unblockable. It is fun if it lands though.

    Originally Posted by Instanes Go to original post
    The stuns are like a tiny flashbang, your screen goes wonky and for a second you cant see the hud. I should know, I get stunned alot
    Yeah it removes the hud, but that doesn't do anything at higher levels. You know when to parry even without the QTE icons.
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  10. #10
    Originally Posted by Egotistic_Ez Go to original post
    You can parry that unblockable. It is fun if it lands though.
    When enemy knocked down he can't parry.
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