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  1. #1

    Berserker useless combo

    Berserker's Dance of the Paired Blades is a useless combo. Too little damage, too much stamina (half of the bar)and hits enemy 1 time on 100. No one use it.
    Berserker has not viariety in combos and 1 useless combo is a big problem.
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  2. #2

    Berserker OP

    The berserker has become way to overpowered. A seemingly endless combo that is unaffected by blocking like almost every other character and takes very little stamina. Not to mention that it seems to take 2 to 3 light hits to completely destroy a health bar of a tank. The berserker needs a heavy nerf
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  3. #3
    Chain of light attack wil be fixed in the first patch.
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  4. #4

    Calm down, some characters take more skill than others. Don't blame others.

    Originally Posted by drumcooler Go to original post
    Berserker's Dance of the Paired Blades is a useless combo. Too little damage, too much stamina (half of the bar)and hits enemy 1 time on 100. No one use it.
    Berserker has not viariety in combos and 1 useless combo is a big problem.
    They needed some way to encompass a Berserker play style while adding some degree of skill. Either way, it's far too late to change such a basic mechanic in my opinion.

    Berserker needs to get the combo going but avoiding parries is hard. A combination of misdirection and feints is needed in order to be successful in landing three or more attacks.

    Berserker is a glass cannon with a high skill cap, you may find another character in the same class easier to play.

    Originally Posted by Tsarfell Go to original post
    The berserker has become way to overpowered. A seemingly endless combo that is unaffected by blocking like almost every other character and takes very little stamina. Not to mention that it seems to take 2 to 3 light hits to completely destroy a health bar of a tank. The berserker needs a heavy nerf
    The heavy attack prior to landing four hits chews through stamina. This is very rare to accomplish against a good player, who will parry you to death.

    Two to three light hits is maybe the equivalent of one heavy attack. Based on your damage assessment i am going to assume you tend to play game modes that enable gear score. This is intended and almost everyone will do the same with a high attack value on their gear.

    My recommendation is to play non-gear score modes, where a light attack from the Berserker is about 1/3 the damage of a heavy attack.

    I enjoy the Berserker but dislike the lack of damage on light attacks personally. While in non-gear score modes it takes me forever to kill a tank with just light attacks.
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  5. #5
    Zerker is slightly unbalanced. A lot of people want orochi and peacekeeper nerfs but I don't think they are as bad as the berserker. At the start I too hated all the assassins but as I got better I learned how to play against them and don't find them that bad.. except the berserker. The berserker directional dodge/light is broken it seems. Even when I do a side heavy in the direction that the berserker dodges it doesn't hit? Even when my weapon clearly hit, this doesn't seem to happen against Orochi or PK. I'm not the best player but I'm decent and I'm sure I'll get to the point that I can defend against a berserker but right now it seems like the berserker is the most "OP" class IMO.
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