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  1. #1

    Lawbringer flip lock

    I have been enjoying the game, but recently I've been running into some real idiots playing as the lawbringer. Now I understand the class is a defensive one, meant to parry and get a quick hit or two in, then lock the enemy with the guard break ability. But earlier today, the lawbringer picked me up and flipped me over him, which is a main move, but he then proceeded to do it 7 more times in a row. Basically locking me being flipped while all his teammates killed me. I've only avoided one of these by doing a jumping attack as a raider. But majority of the time he would just scoop me off the ground and flip me like a pancake. Definitely an OP move that shouldn't be able to be spammed. Dunno if this was a one time thing but I hope that people dont try to get into this habit.
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  2. #2
    lol
    Lost to ****tiest hero in game.
    L2P
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  3. #3
    Originally Posted by Mad4Gelo Go to original post
    lol
    Lost to ****tiest hero in game.
    L2P
    Typical 12 years old answer, go back to school child. Chelsea players would be ashamed of you.



    OP: Yeah that spam can be quite problematic, hopefully not a lot of people spam it. Sadly I don't have any tips about that situation (I usually trash completly the Lawbringer in front of me.)
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  4. #4
    Originally Posted by KuroFurukou Go to original post
    Typical 12 years old answer, go back to school child. Chelsea players would be ashamed of you.



    OP: Yeah that spam can be quite problematic, hopefully not a lot of people spam it. Sadly I don't have any tips about that situation (I usually trash completly the Lawbringer in front of me.)
    I'd like to see you say it to my face you pathetic little keyboard warrior, your mother wouldn't recognize you, even in the shades of your basement.
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  5. #5
    Originally Posted by Mad4Gelo Go to original post
    I'd like to see you say it to my face you pathetic little keyboard warrior, your mother wouldn't recognize you, even in the shades of your basement.
    My ho my. You are funny you know that?
    You insult me of keyboard warrior with your +1000 post and yet you are the one actively insulting like a little boy. Yours tears are delicious!
    A shame for Chelsea, yup.


    OP: Maybe just run around? I tend to do that when the guy in front of me is doing nothing but that kind of stuff. Usually it throw them off there balance and allow me to counter-attack (and usually wipe them.)
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  6. #6
    Originally Posted by German-74 Go to original post
    I have been enjoying the game, but recently I've been running into some real idiots playing as the lawbringer. Now I understand the class is a defensive one, meant to parry and get a quick hit or two in, then lock the enemy with the guard break ability. But earlier today, the lawbringer picked me up and flipped me over him, which is a main move, but he then proceeded to do it 7 more times in a row. Basically locking me being flipped while all his teammates killed me. I've only avoided one of these by doing a jumping attack as a raider. But majority of the time he would just scoop me off the ground and flip me like a pancake. Definitely an OP move that shouldn't be able to be spammed. Dunno if this was a one time thing but I hope that people dont try to get into this habit.
    I all honestly that might well have been me using the Long Arm in 2vs1 scenarios (in my favour) to lock you down and keep your movements contained.

    Thing is that my role says 'Disabler' and I figure that in certain situations it is more or less my obligation to disable your movements and ability to attack... the primary cause of this is your Revenge Mode. You see I'm well aware that the average player of this game blindly charges their enemy swinging with reckless abandon when they even get the sniff of a 2vs1 scenario.I'm also aware that most skilled players realise this and clam up defensively to await their Revenge Mode Gain.

    Well the Long Arm does two things really well... it's unblockable for the most part (though it can be easily dodged) and it has a long animation meaning that if you are not careful I can eat away precious seconds of your Revenge Mode Timer.

    Now to be fair I don't like to do this constantly but I have no qualms about doing it to keep you locked down and my team on the offensive.

    My recommendation to you in a 2vs1 scenario involving a Lawbringer main is to focus on either using that Revenge Mode to focus your attentions on the LB to ensure he cannot do that or to pick off one enemy quickly and then escape. Now of course running isn't the only counter, nor the one I typically suggest, but dodging away from the Lawbringer is. Might seem silly but the Long Arm throw costs a fair bit of stamina to perform meaning that a LB cannot really perform it more than twice in an stretch of time and even then they need a few seconds to position and set up.

    Keep an eye out for the Lawbringer. It's far from a terrible class even if it's tool kit is a little limited. If you are a Lawbringer, and your aren't using the Long Arm Throw, then I suggest you start to work it into your repertoire of skills.
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  7. #7
    Long Arm has a telegraphed animation, stupidly short range, and costs a good chunk of our already pathetic stamina pool. Here's a protip for you: sidestep. Long Arm successfully countered.

    Fun fact: did you know that the victim of Long Arm recovers from it just as fast as the Lawbringer, making it impossible for said Lawbringer to actually follow it up with anything? That's right, even flipped onto your back, our attacks are SO DAMN SLOW that you can easily block any followup attack we may attempt.

    This is why I only use this ability when an opponent activates Revenge. It's great for burning down your Revenge timer so you can't take advantage of your temporary god-mode.
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  8. #8
    My guess is that when a target is being ganked, every time he stands up from the first flip, he is getting put into a stumble animation from the other people beating on him, which prevents him from dodging the next flip, and the cycle continues. This isn't a problem with the target of the flip needing to "get gud", but likely just the fact you're locked in stumble animation the whole time. This happens to me plenty with other abilities, like if I'm the conqueror and I want to activate my zone attack to keep a group away from me, I'll often die to chained animations of being hit before I'm allowed to perform any move. The Lawbringer's flip has the bonus of being able to flip the opponent during "the revenge phase", where everyone else is going for guard breaks, so the lawbringer gets a free flip while the opponent attacks to prevent guard break.
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  9. #9
    Originally Posted by default91 Go to original post
    My guess is that when a target is being ganked, every time he stands up from the first flip, he is getting put into a stumble animation from the other people beating on him, which prevents him from dodging the next flip, and the cycle continues. This isn't a problem with the target of the flip needing to "get gud", but likely just the fact you're locked in stumble animation the whole time. This happens to me plenty with other abilities, like if I'm the conqueror and I want to activate my zone attack to keep a group away from me, I'll often die to chained animations of being hit before I'm allowed to perform any move. The Lawbringer's flip has the bonus of being able to flip the opponent during "the revenge phase", where everyone else is going for guard breaks, so the lawbringer gets a free flip while the opponent attacks to prevent guard break.
    Yes. It's one of the few things that actually makes the LB viable in group fights. He can shut down Revenge. He's already weak enough, GTFO with these nerf calls.
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  10. #10
    Vordred's Avatar Senior Member
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    Feb 2007
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    i made a post the other day that Disablers need changing a bit, even though i main the Lawbringer, taking away someone control of their character for extended periods is just not fun for anyone.

    and it's very easy in a 2 on 1 situation to permanently lock them down with Long Arm. well your team mate beats them to death.
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