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  1. #11
    Originally Posted by Starcanum Go to original post
    Basically, consider stamina management as a part of the skill. If you can't do it, consider yourself less skillful, and you'll see it works as intended.
    Why would you assume I can't do it??? LOL!!! HOW IS THIS ABOUT ME??? My skills are unmatched. I usually get 14-18 takedowns per round and I am the top player on the board. I beat "realistic" in 3 days. I do what you suggest simply because there is no other option. Waiting for stamina to regen is like waiting for a loading screen, I have better things to do.
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  2. #12
    Originally Posted by ROCKSALITTLE Go to original post
    Why would you assume I can't do it??? LOL!!! HOW IS THIS ABOUT ME??? My skills are unmatched. I usually get 14-18 takedowns per round and I am the top player on the board. I beat "realistic" in 3 days. I do what you suggest simply because there is no other option. Waiting for stamina to regen is like waiting for a loading screen, I have better things to do.
    I was hesitating between considering this a troll topic or someone actually being handicapped. Then when you created the second topic that was more of a dupe, I leaned really far towards the latter. But maybe that was a next level troll and that topic was just meant to deceive the troll-spotters. Either that, or I have to lower the bar of expectations even further down.
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  3. #13
    Originally Posted by Barronism Go to original post
    You can be completely drained in stamina from a few attacks, with enemy grabs also draining your stamina. A huge portion of the meta involves around just depleting stamina then going for the GB > Knockdown kill. The game should be more than that. At a minimum they should greatly decrease stamina costs so its lasts about twice as much as now. So its more about how you use your skills and less about playing turtle. Attack, wait, attack, wait, attack.. wait. Gets old. A more active combat system that only punishes you if you just spam spam spam your attacks is better. Hell, two full zone attacks and you're basically out of stamina. With certain classes zone attacks are a huge portion of your combo system and you get dominated with the current stamina style.
    I agree, especially on Shugoki and Lawbringer, who burn half their bar just to breathe hard, coupled with enemies who are super toss and shield block happy, most of combat is spent exhausted. Stamina depletion really needs to be scaled back. Also, revenge mode shouldn't be a mode player's in combat basically live in. As it stands being in revenge mode looks like it is the high level normal, which is not good considering how powerful its effects are.
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  4. #14
    Originally Posted by Starcanum Go to original post
    I was hesitating between considering this a troll topic or someone actually being handicapped. Then when you created the second topic that was more of a dupe, I leaned really far towards the latter. But maybe that was a next level troll and that topic was just meant to deceive the troll-spotters. Either that, or I have to lower the bar of expectations even further down.
    Funny how people agree with me. Perhaps you don't understand the topic. I AM NOT A TROLL! STOP MAKIN THIS ABOUT ME BYOTCHES!!!
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  5. #15
    Originally Posted by ROCKSALITTLE Go to original post
    Funny how people agree with me. Perhaps you don't understand the topic. I AM NOT A TROLL! STOP MAKIN THIS ABOUT ME BYOTCHES!!!
    Alright, I'm done trying. You can be happy that some casuals agree with you. Let's remove the entire stamina concept, then maybe the HP and damage concepts too, then a lot of other ones. Downgrade it to a simple game: a person who clicks a button first wins. Your points don't make sense, so either git gud or get out of this game. If you can't play it, or, if you're more comfortable, if you "can play it this way because you have to, but it's boring", then just find another game.
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  6. #16
    Originally Posted by Starcanum Go to original post
    Alright, I'm done trying. You can be happy that some casuals agree with you. Let's remove the entire stamina concept, then maybe the HP and damage concepts too, then a lot of other ones. Downgrade it to a simple game: a person who clicks a button first wins. Your points don't make sense, so either git gud or get out of this game. If you can't play it, or, if you're more comfortable, if you "can play it this way because you have to, but it's boring", then just find another game.
    Do you know that there have been many awesome fighting games in the past? I dominate ALL OF THEM! Do they use stamina? YOUR AN IDIOT! STOP POSTING TO MY THREAD!!!
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  7. #17
    Marines today on average carry 97-135 lbs of gear into battle. It wrecks them, but they do it.
    http://www.seattletimes.com/nation-w...-injures-them/

    Great swords are not as heavy as 35+ lbs.
    http://www.thearma.org/essays/2HGS.html#.WKu2uTvyuUk

    An entire suit of field armor weighed around 45-55lbs.Not much heavier than modern ballistic armor which is like 30ish lbs, and lighter than a firefighter in full kit.
    http://www.metmuseum.org/toah/hd/aams/hd_aams.htm
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  8. #18
    Originally Posted by ROCKSALITTLE Go to original post
    Do you know that there have been many awesome fighting games in the past? I dominate ALL OF THEM! Do they use stamina? YOUR AN IDIOT! STOP POSTING TO MY THREAD!!!
    Man I will stop posting in your thread but you should really go back to your comfort zone of "other fighting games", as this one is way too frustrating for you. Filthy casual.
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  9. #19
    Originally Posted by ROCKSALITTLE Go to original post
    I beat "realistic" in 3 days.
    LOL you do realize that 3 days is a lot and it shows nothing about your skills? Realistic mode is actually very easy to do lol.
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  10. #20
    Originally Posted by darksavior1977 Go to original post
    marines today on average carry 97-135 lbs of gear into battle. It wrecks them, but they do it.
    http://www.seattletimes.com/nation-w...-injures-them/

    great swords are not as heavy as 35+ lbs.
    http://www.thearma.org/essays/2hgs.html#.wku2utvyuuk

    an entire suit of field armor weighed around 45-55lbs.not much heavier than modern ballistic armor which is like 30ish lbs, and lighter than a firefighter in full kit.
    http://www.metmuseum.org/toah/hd/aams/hd_aams.htm
    Thank You!
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