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  1. #11
    Originally Posted by ThePollie Go to original post
    Probably sarcasm, but I'll address it.

    Honour is to the beholder, so this is just personal opinion;

    Don't use environmental kills. You can throw them against a wall for a proper hit, but not off ledges or into spikes.
    Make sure your opponent knows you're there before you strike them. Not an issue in duels, but is in 2v2s and beyond.
    If there's something wrong with the game that can be exploited to your advantage, don't exploit it. Glitches with guard-breaks, overpowered combos, etc.

    I prefer to only use the mix-up once per fight, because it makes me feel guilty over its use. Yes, it's part of our kit, but I don't entirely feel it should be, and don't feel right using it too often.

    It's just a game. If playing honourably is more fun, more power to you. If you're so obsessed with winning every fight that abusing potentially bad game design doesn't make you feel bad, then you ought to step back and evaluate yourself.
    Adding to that, you should only fight honorably if that's what you want to do.

    If you want to fight Honorably because you have some expectation that opponents are going to respond in kind, you're going to get disappointed very quickly.

    In other words, don't be a little ***** and give up on honorable combat just because "nobody else" is fighting honorably.

    The truly honorable are perfectly fine being the odd-men out.
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  2. #12
    If you have a "playstyle" in For Honor. You will not be any good up top. You need to adapt to all situations in this game. If you find to be predictable. You will get destroyed.
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  3. #13
    ThePollie's Avatar Senior Member
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    I'm fine with fighting honourably against an honourable opponent. But if you show you don't care and just want the win at any expense, then I'll just do work on you like any common field mouse.
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  4. #14
    Originally Posted by ThePollie Go to original post
    I'm on a hard fence about it. On one side, it's really our ONLY mix-up. Otherwise, all we have are the basics - Heavy and feint it to bait bad parries.

    On the other sides, it is grossly dirty as hell and even high-level players have a lot of trouble with it. At lower levels, it's a no-chance win button that can be spammed ruthlessly.
    nop, you can also cancel the charge which make you able to parry any dash attack. Removing GB from warden charge won't change their playstyle, which is semi turtle while using top stance/zone and charge.
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  5. #15
    ThePollie's Avatar Senior Member
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    Well, it wouldn't change everything, but it would make it a lot less powerful. All the cancel-into-parry does is allow you to avoid punishment if the charge fails. Any skilled player would quickly adjust to not trying to dash-attack the charge, therefor denying you a predictable parry.
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  6. #16
    Originally Posted by ThePollie Go to original post
    Well, it wouldn't change everything, but it would make it a lot less powerful. All the cancel-into-parry does is allow you to avoid punishment if the charge fails. Any skilled player would quickly adjust to not trying to dash-attack the charge, therefor denying you a predictable parry.
    which is a good change since warden currently reign superior against almost every single character that unable to defend themselves against those charge attack. Right now, Nobushi (Mystery Stance) and PK (Instant Zone attack cancel), and probably Orochi (Storm rush bait playstyle which give me a bad name on the last tournament) are the only capable class that able to face veteran warden.
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  7. #17
    Originally Posted by ThePollie Go to original post
    I'm fine with fighting honourably against an honourable opponent. But if you show you don't care and just want the win at any expense, then I'll just do work on you like any common field mouse.
    I probably sounded like I was chastising you specifically, I didn't mean that. I was mostly getting that off my chest and using what you said as a launching point!
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  8. #18
    ThePollie's Avatar Senior Member
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    Not to say it isn't a bad decision, just correcting the idea that it would shut it down. I know I definitely feel guilty whenever I use the mix-up. It's just so damn dirty.
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  9. #19
    I wonder why a lot of players telling about top level play..
    All of us are still unproven..
    With your top level play style, you might soon realize that you are actually stuck in low level..

    Back to the topics, your warden play style is not lame..
    But I suggest you to give variation in your play, its good for keep the fun
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  10. #20
    ThePollie's Avatar Senior Member
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    Compare it to other fighting games. Characters that rely solely on attacks with reflex-based counters get destroyed. Mix-ups and mind-games are some of the best ways to open up your opponent.

    If all they need to be is reactive to counter you, then you'll be trash at high-level play when everyone has the reflexes of Jet Lee.
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