🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    About Nobushi

    Hello I am new to the forum. My apologize in advance for my English, as I use a translator(pet) to help me.

    I second main Nobushi, she is quite good warding her opponent to keep in distance, in addition she has nasty bleed effect, and best to play both aggresively and defensively.

    however her mobility is not as flexible as Orochi (obviously), I would assume for the sake of game balance (and I do find Orochi has too much flexibility and movesets creativity than any of other roster).

    Therefore as a Nobushi, I find it hard to utilise hidden stance, block/parry, evade and guard break in the following combo:

    - Knight
    it is easy to keep them at distance and bleed them to death, but dueling against a more experienced players, they can parry and force me to be defensive, and so if they managed to catch me, they can easily do these combo: Shouder Bash + Grab + (random move, ex: Crushing Counterstrike) + Shoulder Bash + Bash,,, rinse repeat.

    even if I have weapons focuses on Stamina, dodging these would eat my stamina, and they can easily close in and do the combo until their stamina diminishes along with my HP.

    - Peacekeeper
    Peacekeepers can be an easy prey if they are inexperienced, but on the higher level players, they simply can do Riposting Stabs to each of my attack, then proceed with grab and stabs. (i am unable to even disract them while in Hidden Stance). Being defensive is the only chance and I cant even protect myself well as they are ealily corner me, and when I do attack (any, light attack/ sidewinter/...), they can outmatch my speed.

    - Berserker
    Hidden Stances can avoid their rapid attacks in all directions, but to expert players, I might be able to be very defensive to them, when I start opening with a single strike, I am done with Spin Chop + hit 1 or 2+ back off + rinse repeat. Kicks wont matter.

    - Orochi
    no comment on them, I main Orochi as well, and they are capable to outskill Nobushi 10 to 1, they are the character with multiple options to handle their opponents (although other rosters are, but orochi are easier to adapt).

    I shared all my weaknesses while using Nobushi, if you are a Nobushi expert, can you give me some tips that I might try and practice? I cant figure out how to utilise more mobility using Nobushi. Thanks.
     2 people found this helpful
    Share this post

  2. #2
    I just realize that most Nobushi doesn't utilize her zone attack. Maybe it's not as good as Warden but still pretty good to pressure enemy and fool them. Make an opposite or different stance than your right then suddenly press light + heavy to throw them off. Note that you should cancel the second attack because it's so easy to parry against decent opponents.

    For Warden vortex you either have to gambit or roll away. They can't catch you up easily as the easiest way to start combo is to dodge + shoulder bash or GB to shoulder bash. But yeah, that's why people rank him the best hero in the game right now.

    PK is pretty hard for me too. But her weakness is range and you have to exploit that by use stepback from blocking all the time to constantly create space between you and her. While constantly mix up your attack with zone attack, sidestep to light, sidestep to heavy or even sidestep just to bait their sidestep attack.

    Zerk. I don't know imo I think he's bugged. I always can't block their spin attack or doesn't work most of the time. I even have once moment that he ganked me and I didn't target lock him but definitely blocking toward his direction but the attack went through every time.

    Orochi you have to beware of his zone attack so stay your stance on your right all the time and hope your reaction is good enough to block his top light attack. Most people when closing in will start with top light so at first be careful of that. It's only when they don't do combo that they would pull zone attack, that's when you should beware of your right. Also like I said many Orochi doesn't expect Nobushi to use zone attack or sidestep -> heavy. So mix up attacks more and play defensive is imo the only way.

    In the end you have to be really good at counter GB and parry. Otherwise you wouldn't do well against good players.
    Share this post

  3. #3
    Oupyz's Avatar Senior Member
    Join Date
    Dec 2016
    Posts
    578
    Noboshi is trash tire class , comparing to some
    Share this post

  4. #4
    Oupyz's Avatar Senior Member
    Join Date
    Dec 2016
    Posts
    578
    i have 74.53% winrate , it doesn't mean she's not trash tier , comparing to some classes , warden,warlord,shugoki, etc etc

    and winrate doesn't mean a **** in this game , some people have 100% and they suck

    atl+f4 your friend :xD
     1 people found this helpful
    Share this post

  5. #5
    Originally Posted by G0dzBlaze Go to original post
    I should present you my friend who main Nobushi with 90% winrate.
    WR doesn't mean anything, it's a terrible metric for skill because it doesn't tell you what they are fighting. And just the fact that there were multiple people with 100% WR in duels on the leaderboard speaks volumes to that. There needs to be MMR.
    Share this post

  6. #6
    The classes I have the hardest time with are assassins, just due to their attack speed versus my ability to change guard direction.

    However, if you use Hidden Stance into Dodge you can get some distance(even though it is a major stamina drain)

    Remember when you dodge and strike, the strike will ALWAYS be opposite of your dodge direction, no matter where your guard is. So I will usually set guard to Right, hidden stance an attack, dodge on next attack(to the right if possible) and follow it up with a dodge strike. These usually hit(unless they dodge with your dodge)

    If you manage to block their first strike ALWAYS use the move where you step back(press dodge button after any block) and use that extra space to either dodge again, or attack while moving back. They will usually try to attack into you and those hits will usually land, and get a bleed on them.

    The ones I simply cannot seem to beat are the Zerkers... they are just nuts. I get distance and they just leap back in attacking from all directions faster than I can change guard... I will eventually find a technique that works, but holy crap I have a hard time with that hero in particular.
    Share this post

  7. #7
    Originally Posted by G0dzBlaze Go to original post
    I should present you my friend who main Nobushi with 90% winrate.
    And another 40% alt F4 rate.
     1 people found this helpful
    Share this post

  8. #8
    Originally Posted by l_Azure_l Go to original post
    ...In the end you have to be really good at counter GB and parry. Otherwise you wouldn't do well against good players.
    thank you for sharing strategies,

    this is in fact the challenge I have been facing, I find it hard to GB after the beta, it is kind of irritating when I already know and expect them to GB, I pressed square and it wont work as intended, I did passed advanced training with luck, but when I do advanced training again, I am stuck at guard break part, even if I do exactly as the instruction.

    watched a video about GB as well, very revealing, however, 80% of the time I wont be able to GB, and am still practicing though. As a nobushi I can only thrive in Dominion (because I rely on mates), it is not as agile as Orochi where I can easily utilise dodge and Zephyr Slash (I believe this wont do, if I am not equipped with 'new GB').

    of all, I find this community are quite friendly, glad to share thoughs here
    Share this post