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  1. #1

    Valkyrie getting a buff?

    So i saw that valkyrie is getting a buff on the next update but wtf?

    From my opinion currently she already freaking OP if you know how to use, the bot basically trash me like i'm some tin can.

    Some players who know how to use also use her also very OP as she can deplete so much stamina in a second which is annoying as "F".

    Peacemaker sure look like someone who need to be nerf though, that stab with no way to counter guardbreak her at the moment basically everybody pick peacemaker in every matches.

    Now they wanna fix the bleed? like the bleed ain't enough already, she only need to use that move one time and half your health already gone, now that is so BS.

    Rather than fixing the bleed, i would really prefer they changed the whole system itself, make there's no bleed damage in the game and change some of the heroes feats to make it more balanced.

    Because now peacemaker & nobushi has an easy life of poking everybody with bleed until they die~
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  2. #2
    Nope m8, she definitely needs some adjusts. Those buffs are mostlikely Speed buffs, her recovery time is insanely stupid. You are getting punished if your LIGHT attacks getting BLOCKED you can just grabb her after a normal attack. No need to parry against Valkyrie. The only way she can really deal dmg is her Heavy attack and she will be going for a guardbreak or a knockdown on you. You can dodge both.

    oh and btw. There isnt really a difference between a bleeding dmg over time or direct hit for 15% Hp..

    gl
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  3. #3

    Peacekeeper is currently bugged...

    I do wonder why the valkyrie is getting a buff also, she has a very strong and quick attack, while bolstering the perks of a shield bash unblockable. Will have to wait and see how bad they break her on mains, but for now i will give it the BOTD.

    On the second part... you do realize that the peacekeeper when she grabs and stabs, the first hit is the ONLY one that does anything, the last 2 do absolutely nothing, and is a big pain when you need that bleed to deal with characters like the shigoki and lawbringer who have such huge pools of hp and can end you in a few precise swings.

    If they truly wanted to stop the bleed spam, they would have to replace it with something equally as strong, which in my personal experience as a pres. 2 peacekeeper, is that there are some classes that CAN hit a GUARENTEED hit, examples beeing the wardens shoulder bop, shigoki break in charged attack (supposedly can parry but haven't had any success atm), and the conquerer's silly bash into heavy which they spam till you die... And the infamous Orochi is guaranteed a heavy after a break.
    In this instance, with the guardbreak on the peacekeeper, any class can block the attack if she chooses to not stab them, resulting in some very unbalanced comparisons when matched with the orochi in most respects. Give her the choice of DoT or raw damage.
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  4. #4
    Originally Posted by EXG_Lufur Go to original post
    Nope m8, she definitely needs some adjusts. Those buffs are mostlikely Speed buffs, her recovery time is insanely stupid. You are getting punished if your LIGHT attacks getting BLOCKED you can just grabb her after a normal attack. No need to parry against Valkyrie. The only way she can really deal dmg is her Heavy attack and she will be going for a guardbreak or a knockdown on you. You can dodge both.

    oh and btw. There isnt really a difference between a bleeding dmg over time or direct hit for 15% Hp..

    gl
    Valkyrie Buff :

    Light Attacks: Decreased recovery time.
    Light Chains: Decreased time between attacks.
    Pouncing Thrust & Hunter’s Strike: Damage increased, additional link options afterwards.
    Shield Crush: Can be linked into Light Attack chains.
    Hunter’s Rush: Decreased recovery time

    Well in the end it's up to how you use it, but these buff surely will make her kinda OP in my opinion. If you're talking about LIGHT getting blocked then even berserker is also the same, if they blocked your light they can punish you as well, it's just to make you unable to spam so there's nothing weak about that as you just need to play smart, somemore valkyrie hit very fast with those pokes, you barely can see her poke movement until she actually execute them, by poke i mean normal LIGHT attack.

    If they keep adding these buff and all, one day surely they can just put "Easy" on all heroes, example Shugoki which can basically one hit everybody, maybe the game aiming for one hit K.O for all heroes in the future~
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  5. #5
    Originally Posted by Bolderox Go to original post
    I do wonder why the valkyrie is getting a buff also, she has a very strong and quick attack, while bolstering the perks of a shield bash unblockable. Will have to wait and see how bad they break her on mains, but for now i will give it the BOTD.

    On the second part... you do realize that the peacekeeper when she grabs and stabs, the first hit is the ONLY one that does anything, the last 2 do absolutely nothing, and is a big pain when you need that bleed to deal with characters like the shigoki and lawbringer who have such huge pools of hp and can end you in a few precise swings.

    If they truly wanted to stop the bleed spam, they would have to replace it with something equally as strong, which in my personal experience as a pres. 2 peacekeeper, is that there are some classes that CAN hit a GUARENTEED hit, examples beeing the wardens shoulder bop, shigoki break in charged attack (supposedly can parry but haven't had any success atm), and the conquerer's silly bash into heavy which they spam till you die... And the infamous Orochi is guaranteed a heavy after a break.
    In this instance, with the guardbreak on the peacekeeper, any class can block the attack if she chooses to not stab them, resulting in some very unbalanced comparisons when matched with the orochi in most respects. Give her the choice of DoT or raw damage.
    Dude. that's why i said that they are fixing that bleed, the 2nd & 3rd doesn't do anything at this moment cause she's bugged, just imagine if they fixed it when the bleed damage she has right now already kinda OP.

    Shoulder charge can be dodge easily with peacemaker man, and shugoki rush can it even be parried? i never tried that before, good idea.

    Well most of the peacemaker just spam their stabs anyway, at least the one that i played with, spam until you die like wtf, and somemore it's not even blockable and i can't even guardbreak even though i pressed on the right time which is kinda BS.

    I would rather they throw away peacemaker stab and make something else with equal damage but not so OP as currently that stab is potent to me, especially when they are GBing you, if you blocking others the peacemaker can just rush in a spam stab the hell outta you till you die.
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  6. #6
    Valkyrie sucks right now. Don't base your opinion on how well you do against the AI, I can beat her pretty consistently, but that's beside the point. The way that the player base performs with a character is what matters. In such a simple game, the AI will certainly be very good.
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  7. #7
    DrExtrem's Avatar Senior Member
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    The Valkyrie is definitely not easy to play right now and killing with her is slow business.

    A buff is needed in the dmg-department but ...

    ... I really don't think, that buffing her attack speed is the right way to do it. Nobushi, orochi and zerker show, what you can achieve by spamming light attacks.those classes attack so fast, that bots using them, wreck your face, when they start using their light attack chains. You get staggered, until a heavy attack or the next light wave finishes you. Adjusting the block right before the next attack hits you, is not only a guessing game but also totally up the the server and input lag. The bots use the possibly best attack speed.

    Adjusting GB, will make her spear sweep less evil but her shield crush will still be a possibly endless CC. Why are people pissed off, that the warden gas such a thing, while most classes have an equivalent?

    What does she have in her toolbox, that is barely used to deal damage. Counter strikes are very hard to do right now and require a lot practice - it was easier to do the lm in the beta. Counters aee always nice. I think, that the dodge counter should be redesigned or simply be taken out. Its wonky, impractical and the pay off us small - and only one ability can take advantage out of it. Thus move does not even deal a lot of damage. High risk, low reward. Its better to block normally OR to dodge.

    I think, that her counter window is a bit too small - just like most counter windows are. It might be ok in a one on one bit in domination games,where the screen is full of bling-bling, a hundred minions and up to 7 bots those windows seem to be eaten up by delay.


    Tl;dr

    She needs a damage buff but buffing her attack speed is not what the game needs.
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  8. #8
    It is very easy to prevent Valk from ever getting to her finisher. Parrying a Valk is easy. I have a 108 gear set Valk and I ****ing hate this game right now. It was much better when I played Conqueror I just wanted to play a new character and committed to Valk.
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  9. #9
    Come on. I main a Warden and I'm not spamming shield bash, just in case people would like to jump on my neck..

    Switching to Valkyrie feels like auto mode. Pure button mashing - not much needed beyond that. And that's true for more classes out there.
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  10. #10
    Originally Posted by Delectable_Sin Go to original post
    Valkyrie sucks right now. Don't base your opinion on how well you do against the AI, I can beat her pretty consistently, but that's beside the point. The way that the player base performs with a character is what matters. In such a simple game, the AI will certainly be very good.
    Lol dude, are you reading the post, it's the exact opposite of what i'm saying though.

    I'm saying how AI is doing so well do handle me and not how well i am to handle AI.

    And beside that, i have met few pro valkyrie user and they seem to have no issue with it and still can deal a lot of damage to enemy.

    Cause she have an advantage of depleting someone stamina very fast, i think that's already a legit thing for a hero as not much heroes can do so much stamina damage like her.

    In the end it's just how you use it, practice make perfect man, and her "Hard" hero just ain't for show.

    Well if you say about "base performance" then why don't you ask them to buff "Warden", yes he can deal damage but you need timing,parry and a lot of things to consider before he can actually hit the hell outta somebody.
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