Make the game a f2p moba, towers, lanes, creeps, jungle, rework loot system etc. to be more traditional to moba system, plug it into some dedicated servers, profit. Literally nothing like that on the market, where as this is not a "that" more a vacuous cash grab with no identity. Could've been great but people with more than three brain cells will get tired of it soon enough, running around empty maps with constant connection errors and latency hanging out the ***.
The game is oriented and balanced to 1vs1 and 2vs2 (modes that dont use the items, just the cosmetics)Originally Posted by Wyldercat Go to original post
the 4vs4 dominion is just a group of button mashers, no offense intended but that suck and you are not using the really nice and skill based combat system that they developed.
idk how a lot of people dont get this, its clear as glass that its a duel oriented game.
i think most players just dont get also the intention of the game designer in the dominion mode, it should not be about run in a group and smash the players who play objectives, you rarely see in random games, that someone stays on the main spot, the zone closer to the spawn point, to earn more points.Originally Posted by Crims0n_Sky Go to original post
they just capture, and run off to kill someone. i guess it was more planed as a tactic scenario, where you have 1 or 2 defending your point, and the other two jump around the map, contest the middle point with the minions and disturb at the enemie main capture zone. at least i understand the modus like that. and when i play with friends we also try to play like that, or we swap simply the points to earn the 1000 points, and then mainly kill the other team. most of the time that works acctually to win the games, specially against those who think they play a TDM haha.
but look at the battlefield gameswithout teamplay and a bit tactic you also lose there.