Such unlogical ideas like bringing quests for elimination, but don't let the players choose to play it is kind of ubisoft-style

You can see, when it goes to skirmish, how everybody just leaves the game immediately, because no one wants to play it. Who designed this idea to not let us choose which to play? I would bet, this person also got the idea NOT to take M for the map, but SHIFT - which we need for typing -.- always funny, you wanna write "!" and instead you open the map... lol

and no, i don't wanna bash ubisoft. It's somehow funny, how they always bring really great games and are constantly unable to deliver polished options and menus.