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  1. #31
    I'm not going to lie... and I didn't think this were true... I do much better when I start regularly using that overhead Long Arm throw after a push. It won't often work on assassins but damn me if it works on heavy and vanguards well enough.

    Tossing them around to drain their stamina is incredibly effective.
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  2. #32

    Agreed

    Originally Posted by AveImperator85 Go to original post
    Very good read. Although, I have to disagree about parry followups. We're too slow to actually connect anything without GBing first, and CGB is going to become even easier in the next patch, which I fear will spell doom for the LB.
    The combos do work dont get me wrong they work a lot of the time but a good majority of it people will literally just block your first attack after countering and your combos are broken simple as that
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  3. #33

    Shugoki nerf plz - issue with passive

    Originally Posted by TheCadian_ Go to original post
    I'm not going to lie... and I didn't think this were true... I do much better when I start regularly using that overhead Long Arm throw after a push. It won't often work on assassins but damn me if it works on heavy and vanguards well enough.

    Tossing them around to drain their stamina is incredibly effective.
    It's impossible on shugoki though, His unbreakable passive literally just negates your push and he can just do as he please may it be a heavy light or heck maybe he'll just grab you.

    Its just plain dumb

    Im surprised normal guard breaks work on the man first try. Don't get me wrong but when you see a conquerer go into a full on sprint and fire bash the man into what should be the ground like every other class the shugoki just laughs and proceeds to hit you. This attack should atleast make him stumble if not knock him to the floor. I guess the gamemakers made it possible to guard break because without it the class is just unbeatable.

    Wait what if the other dude guard break at the same time, well to bad his passive grants priority and grabs you anyway plus he doesnt lose the passive. heck that may even be a bug but who knows.

    some people say its easy when you just parry them and ill agree but here and issue, I played against one shugoki who literally never hit once not even the air. he only guard broke, grabbed to regen health and threw me offer cliffs with his rocket launch throw. Too bad his grab has priority right. Not to mention counter guard breaks are actually broken
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  4. #34
    Originally Posted by zesilo Go to original post
    Why wouldn't you light attack off a parry? I do not understand what you mean
    Gimmick? You can mix that "gimmick" up with any other filler of combo into places if you know what can extend to what, meaning yes it is a combo. If you shove > guard break and get counter guard broken, then the next time shove > long arm, chances are your opponent will get hit since they were trying to CGB instead of back dash...

    Do you know how easy it is to go into a guide post and just list the counters to everything in the post? That's what the game is about! Of course you can pick apart my post and say every counter, because every hero has counters! Literally makes no sense to me when someone says "parry > heavy (up) is useless you can just parry the unblockable". Really? If you play your cards right and you opponent expects a light attack every time there is always the chance to catch someone even at top play off guard.

    Thepollie and Umngyr may I ask who you main?

    and Ethereal, "Mix Up Combo" is inferring you can pick one of any of those to use. Sorry for the confustion.

    Yeah everything listed of course has a counter but you have to know how to use it. Seriously how can you guys approach this so head on without any other thoughts?
    I main the lawbringer. We're not complaining that you can counter the lawbringers moves, we're complaining that it's easier to do than any other character, and that his kit is less usable than any other character. That's the definition of "underpowered"
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  5. #35
    Originally Posted by xXultra cowXx Go to original post
    It's impossible on shugoki though, His unbreakable passive literally just negates your push and he can just do as he please may it be a heavy light or heck maybe he'll just grab you.

    Its just plain dumb

    Im surprised normal guard breaks work on the man first try. Don't get me wrong but when you see a conquerer go into a full on sprint and fire bash the man into what should be the ground like every other class the shugoki just laughs and proceeds to hit you. This attack should atleast make him stumble if not knock him to the floor. I guess the gamemakers made it possible to guard break because without it the class is just unbeatable.

    Wait what if the other dude guard break at the same time, well to bad his passive grants priority and grabs you anyway plus he doesnt lose the passive. heck that may even be a bug but who knows.

    some people say its easy when you just parry them and ill agree but here and issue, I played against one shugoki who literally never hit once not even the air. he only guard broke, grabbed to regen health and threw me offer cliffs with his rocket launch throw. Too bad his grab has priority right. Not to mention counter guard breaks are actually broken
    Actually you can push and toss the Shugoki around with the Lawbringer and I tend to do it when I have the chance. You just need to break the Passive, which is very do-able by landing consecutive attacks. Once that is done the Long Arm works on him just like any other character.

    The only thing I loathe about the Shugoki is that his Back Breaker grab is a one hit kill on a Lawbringer when he gets to low health values. This is irritating as hell to face when you have played your class correctly, controlled the fight, and bam.... a single Guard Break and you are dead.
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  6. #36
    Originally Posted by Umngyr Go to original post
    I main the lawbringer. We're not complaining that you can counter the lawbringers moves, we're complaining that it's easier to do than any other character, and that his kit is less usable than any other character. That's the definition of "underpowered"
    Don't you think it is a little weird to main LB and be posting that he needs a buff and that you can't find anything "useful" that he currently has? You obviously just need more practice. Yes Lawbringer is not the greatest, maybe he is not even good. He is definitely average and better than some heroes though *cough*Valkyrie*cough*
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  7. #37
    Best Guide

    1. After unlocking the Lawbringer. Play until you get 500 coins.
    2. On the class selection unlock another class for 500 coins.
    3. Enjoy.
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  8. #38
    ThePollie's Avatar Senior Member
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    Your logic is flawed.

    1) That he mains Lawbringer doesn't mean he's bad simply for not doing well. There are always other factors - His opponents may be drastically overtuned, the character itself by be grossly underpowered, or he may be constantly facing bad matchups.

    2) The fact he mains Lawbringer is harder ground to pass judgement. Out of anyone, he would know the Lawbringer best because he plays it constantly. Someone who never plays anything but Orochi might have a fine idea how to fight Lawbringer, but may not notice the subtle things that ruin an otherwise good character.

    3) Don't balance characters on other characters. That Valkyrie is weak is not proof that Lawbringer doesn't also deserve a buff.
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  9. #39
    Originally Posted by zesilo Go to original post
    Why wouldn't you light attack off a parry? I do not understand what you mean
    Gimmick? You can mix that "gimmick" up with any other filler of combo into places if you know what can extend to what, meaning yes it is a combo. If you shove > guard break and get counter guard broken, then the next time shove > long arm, chances are your opponent will get hit since they were trying to CGB instead of back dash...

    Do you know how easy it is to go into a guide post and just list the counters to everything in the post? That's what the game is about! Of course you can pick apart my post and say every counter, because every hero has counters! Literally makes no sense to me when someone says "parry > heavy (up) is useless you can just parry the unblockable". Really? If you play your cards right and you opponent expects a light attack every time there is always the chance to catch someone even at top play off guard.
    1st) Chances are also that if the opponent is paying attention he will dodge both the guardbreak AND the long arm. Neither are guaranteed and the response time for Counterguardbreak is enough to not be forced to ''guess'' whether you will be hit by guardbreak or long arm.

    2.) If you play your cards right? Parry -> light hit is guaranteed as it is the riposte hit. There is no reason at all for the enemy to be ''confused'' by your up heavy riposte as he can't block the light attack even if he expected it.

    Many have stated it before but the problem with lawbringer atm is that he's just too slow. Nothing ''really'' combos and if the other player is paying attention he can just counter your one good 'combo'.

    I main Lawbringer but whenever I go against good players, I end up playing the light attack game where pretty much 90% of my attacks are light after the enemy made a mistake. The only heavy attacks I get off are a lucky guardbreak or if I play the guessing game (assassin classes try to sidedash your shove -> GB, if you hit side heavy it will hit orochi before his sidedash light hit hits for example, but not 100% guaranteed)

    But playing the guessing game is not a good strategy as it again, is a bit of luck.

    If you are forced to play this way against better players, there's really no reason not to play vanguard or some other quicker hero that shares some of lawbringers mechanics.

    But hey, I love his aesthetic and his kit, even if it performs subpar, so that's why I play him.
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  10. #40
    ThePollie's Avatar Senior Member
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    Precisely. For a character with no hyper armour, the Lawbringer is idiotically slow. Shugoki is slow, but he can bulldoze through attacks to force trades. Lawbringer has no such luxury. He has to fight like everyone else, but hasn't the speed or the mix-ups to do it.
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