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  1. #1

    Am I taking crazy pills?

    It's seems like everyone has it in their heads that the orochi is the most OP class in the game...Not even close. Has anyone played a high level berserker? Have you gotten caught in an infinite chain? Have you played a high level peacekeeper? Have you gotten bleed baited and killed? As someone who chose to play the orochi, I feel the assassin class needs to be rebalanced.
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  2. #2
    orochi is decent but definitely not the best hero. the same goes to peacekeeper. i havent dabbled around heavily with berserker yet, but she does seem to be very strong.
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  3. #3
    Originally Posted by JustInsertAName Go to original post
    It's seems like everyone has it in their heads that the orochi is the most OP class in the game...Not even close. Has anyone played a high level berserker? Have you gotten caught in an infinite chain? Have you played a high level peacekeeper? Have you gotten bleed baited and killed? As someone who chose to play the orochi, I feel the assassin class needs to be rebalanced.
    People are, and will always be, **** at games. Then they go to the forums and ***** about it. Usually, at best, 10% of the post are actually on point.
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  4. #4
    Originally Posted by JustInsertAName Go to original post
    It's seems like everyone has it in their heads that the orochi is the most OP class in the game...Not even close. Has anyone played a high level berserker? Have you gotten caught in an infinite chain? Have you played a high level peacekeeper? Have you gotten bleed baited and killed? As someone who chose to play the orochi, I feel the assassin class needs to be rebalanced.
    Orochi has a lot that the other characters dont, his high base dmg + mobility that matches that of a peackeeper is more than enough to keep him at the top of any leaderboard. PK has the weakest base stats and though requires more skill to play has so many flaws that its hard to consider her an assassin at all.. I understand your point tho - all assasins are lame when it comes to burst potential and none of them feel thematically correct when it comes to dmg.

    this game is trying to do so much and none of it well, classes should have very clear weaknesses and strengths, the block mechanics pretty much negate any real need for skill, especially with so many block counters in the game like with warden XD
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  5. #5
    Originally Posted by NeoVidia Go to original post
    People are, and will always be, **** at games. Then they go to the forums and ***** about it. Usually, at best, 10% of the post are actually on point.
    your right, but being **** here is hard to say.. I'm sure we can all agree that we have had points where we rage at something happening even though we know we countered it? or tired as **** of being thrown off into a fountain and dying XD
    a lot of the mechanics of the game doesn't fit.. take away blocks from assassins and give them a better reaction radius for parries and deflects.
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  6. #6
    All assassins need serious tweaks, reasonable stamina costs and a huge increase in side dodge timing to match the risk/reward it offers.

    Berserker is in fact peudo broken when it comes to his light attack timing while being blocked. In certain match ups you just can't block him actively since his attack immediatly after being blocked will be faster than the time you take for recovering from the block, so as long as he switches stances it's a guaranteed hit, pretty much the definition of broken

    Peacekeeper is almost the same only she has an incredible feint to attack timing and you can't almost, or even definitely keep up. If playing console she is probably the char that is most easiest to exploit via analog spin with some feints and guard breaks in between.

    Although the game might be good enough for the average player and MMR, atm in higher MMR is is not nearly good enough and you either only counter pick to go up against the already obvious and short meta, or you give up all self respect and love for the game and start playing the exact same way.

    Seriously disappointed tbh
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  7. #7
    Originally Posted by neogeo___ Go to original post
    All assassins need serious tweaks, reasonable stamina costs and a huge increase in side dodge timing to match the risk/reward it offers.

    Berserker is in fact peudo broken when it comes to his light attack timing while being blocked. In certain match ups you just can't block him actively since his attack immediatly after being blocked will be faster than the time you take for recovering from the block, so as long as he switches stances it's a guaranteed hit, pretty much the definition of broken

    Peacekeeper is almost the same only she has an incredible feint to attack timing and you can't almost, or even definitely keep up. If playing console she is probably the char that is most easiest to exploit via analog spin with some feints and guard breaks in between.

    Although the game might be good enough for the average player and MMR, atm in higher MMR is is not nearly good enough and you either only counter pick to go up against the already obvious and short meta, or you give up all self respect and love for the game and start playing the exact same way.

    Seriously disappointed tbh
    ^This guy.

    I am so tired of hearing everyone cry over the orochi. If you learn to play they are literally the easiest to kill in the game. And this is so frustrating considering this is the only character I had an interest in. The biggest problems are our simple movesets and speed compared to almost every other hero. Every other hero has a mobility move, unblockable charge, blind, and insane leap attacks. if you are reading this and you think the orochi is still OP, go fight a level 3 bot as one and see just how stupid you look.
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  8. #8

    Assasins

    all of the assassins are OP

    super high mobility including dodges, high attack speed, good dps, never running out of stamina even when trying to.

    the only reason people are not complaining more about PK is because her damage on GB stab is bugged, wait untill its fixed,

    deflect is another bonus the assassin classes get which they never really needed to begin with,

    assassins at the moment have no downside to being played when used by a skilled player, in sharp contrast to the inherit flaws in other characters design.
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  9. #9
    DrExtrem's Avatar Senior Member
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    Try out the zerker in a bot match.

    If he starts his spam, you are dead in under 2 seconds - as a lawbringer. Too fast to block. Same with the orochi and nobushi-bots.
    When they start spamming lights, you can lay your controller down, because your guard does not come up again on time AND you would have to know, where the next strike hits. Like nailing a pudding to a wall.
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  10. #10
    Originally Posted by JustInsertAName Go to original post
    It's seems like everyone has it in their heads that the orochi is the most OP class in the game...Not even close. Has anyone played a high level berserker? Have you gotten caught in an infinite chain? Have you played a high level peacekeeper? Have you gotten bleed baited and killed? As someone who chose to play the orochi, I feel the assassin class needs to be rebalanced.
    i've seen a high level berserker, the infinite chain is godlike.
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