Please fix these valkyrie attacks.
Hello dear devs, there are some issues with the hero id like to address.
There are 3 attacks valkyrie needs a change/fix.
1st. Shoulder pin attack, that is after side dash deflect, you can do poison attack. The enemy can deflect it, it happened in a match twice. It should be a 100% guarantied hit, like other classes does...
EDIT: Just tested against bot, she blocked "very rarely, but she did deflected it". So its 100% tested people can deflect it, in my humble opinion, it shouldnt be deflectable.
2. Ram's Headbutt. Its bugged. (the one where u hold the button and it does heavy hit). Its supposed to remove stamina, that it does. But the bug is, it will set enemy stamina to 10%. If enemy has 11% it will leave it to 10% and if enemy has less than 10%, it will increase enemy stamina back to 10%, which is silly... Attack that increases enemy stamina.
The fast click Headbutt is fine, it will remove 30% and if enemy has less, it will remove to 0 and enemy will trip.
Shield crush. It needs some kind of a punish. Every class that does have such attack, ether costs little to no stamina, or has damage, punish mechanic into it. Valkyrie is missing that. It eats a lot of stamina, is slow and your animation ends the same time enemy recovers too.
And guard break after parry is unreliable, why is that? Sometimes she will follow, sometimes i need to dash to follow? i have no problems with other heroes like that?
Thanks for reading.
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