So, I just got out of this awesome match where a peacekeeper (whose name shall go unmentioned) was managing to kill me in 3 hits with light attacks.Getting revenge in under 4 seconds of battle from just blocking or taking damage and had a gear score of approximately 50.They need a damage nerf and a longer time to startup next attack.There should never be a time when at max sensitivity I can't switch stances fast enough to block attacks. It needs fixing.
No I some what agree to this post. Her attacks are way to fast to block majority of the time and to me all assassins who master the dodge are almost always guaranteed to win every fight. Yes I've beating some assassins that fought well but to the assassins that wait for you to hit first and can dodge anything you swing out or even try to grab then attack when you're hopeless to do nothing, makes them pretty broking in my opinion. When you fight ppl like that, the term "get good" is irrelevant. PK needs some attack speed nerfing and all assassins need some type of nerf or change to their dodging. My opinion hate it or love it idc lolOriginally Posted by untaseredhobo Go to original post
That's a you issue and not a game issue. The game even in it's fastest states is still much slower compared to average fighter games. For instance nobushi who has some of the fastest attacks in the games has around 34 frames for her quick attacks. for fighting vets that's roughly 2-3x slower. in fact 10-12 frames is considered when things are "too fast to reasonably react to." Everything in this game is slow enough that someone has a very reasonable chance to block/dodge/parry it. Why on earth do you think so many people are complaining about how defense is king in this game?Originally Posted by highgate128 Go to original post
The term get good is relevant. You're simply complaining because you're current skill is too low to counter these tactics. Perhaps you should spend a good time actually learning the game and improving yourself before you make such wild and baseless claims.