yeah so since i reached max gear level i've been testing stuff out and i came across the most broken thing i've seen in a while (this only applies to modes where gear counts ofcourse)
so pretty much if you have a level 18 blade with max attack and guard with max revenge mode attack, it pretty much makes you one hit people
i've brought this to attention as i know other people like myself with come across this and dominion with just be people wait for revenge to one hit people
hopefully this gets fixed soon
It appears Ubisoft or the team working on this game wants it to die as soon as possible, so it won't get fixed, at least not for a while. Either that, or it was intended to work that way. ~ubisoft balance logic~Originally Posted by Shinoyari Go to original post
the highest person i've pretty much one hit is around gear 70 or so not seen higher yetOriginally Posted by darksavior1977 Go to original post
They should simply change the stats on the items and make them more ... classical .
Good'ol stuff like extra life, dmg and maybe armor and running speed. The revenge stats should go - its an imba-mode to handel extreme odds and not to one shot people. It should be redesigned as well around being immune to crowd control and survivability.
Highest level gear should have one special perk per the entire armor and one for the entire weapon, to make things interesting.
Just my two cents
the problem are the +stats item in general. ubisoft want to make it a competetive game, but bringing statchanging gear into the game.
imo there should be 2 options for the gamemodes where statitems are working: one where the stats are enabled and one where they are disabled. especially for ranked mode stats should be deactivaed as they are in 1vs1 and 2vs2 right now. you have so much different characters which are hard enough to balance, but if you bring these stats into consideration you can simply forget ranked gamemodes and leatherboards.
they shouldve implemented an even further customization system with much more weapons, hats, etc -> visual changes in general. wouldve much better than this stat-system