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  1. #1
    V1ZI0N's Avatar Junior Member
    Join Date
    Aug 2013
    Posts
    16

    Very Refreshing Multiplayer Concept (Some Positive Feedback)

    Just wanted to provide some positive feedback. My friends and I are having a blast playing this game. We've played fighting games (SF, tekken, etc.) for years as well as shooters/ team based games and Ubisoft has effectively merged the 2 concepts into a hybrid multiplayer game. The game retains the basic rock/paper/scissor meta that most fighters have (throw[gb]>block>attack>throw[gb]) along with decent spacing/ positioning options and combines that with strategic elements from team-based games. This makes for a very original multiplayer experience.

    Thank you Ubisoft! This experimental concept took some balls as it hasn't been done before and was probably perceived as a risk but it was worth it.

    I know most of these boards are filled with negativity but just know that there are a ton of players out there genuinely loving this game (we normally don't post on the boards as we're busy playing) and we are in it for the long haul. Update/ patch/ whatever. Real players will ADAPT. (hence, one of my fave tees from brokentier - https://teespring.com/adapt-blue?tsm...6514&sid=front)

    Keep up the good work boys.
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  2. #2
    avinkx's Avatar Junior Member
    Join Date
    Jul 2020
    Location
    New delhi
    Posts
    1

    Very Refreshing Multiplayer Concept (Some Positive Feedback)

    When I boot up Rainbow Six Siege today, I’m playing a completely different game than the one Ubisoft released in 2015. After three years and change, there isn’t a part of the tactical multiplayer shooter that hasn’t been chopped and screwed. The operators, weapons, menus, servers, destruction — nothing has been deemed untouchable in the eyes of both its developers and its fans. In 2019, Siege is one of the finest multiplayer experiences around. But even folks who don’t play the game can appreciate how it carved a new path for the sustainability of AAA games, and for the possibilities of cooperation between developers and fan communities..(hence, one of my fav t-shirt of Rainbow Six siege from https://champu.in/)

    Thank you so much ubisoft. Keep it up. Stay safe and stay at home
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  3. #3

    GodzGeneral

    In this article, I tried to formulate the basic requirements for translation. There is also all sorts of background information such as transcription of names, a table of military ranks, a list of command words, a list of episodes and much more. There are also useful tips for subtitling. In general, everything you need in your work.
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  4. #4

    A Lot has Changed!!

    When I boot up Rainbow Six Siege today, I’m playing a completely different game than the one Ubisoft released in 2015. After three years and change, there isn’t a part of the tactical multiplayer shooter that hasn’t been chopped and screwed. The operators, weapons, menus, servers, destruction — nothing has been deemed untouchable in the eyes of both its developers and its fans. In 2019, Siege is one of the finest multiplayer experiences around. But even folks who don’t play the game can appreciate how it carved a new path for the sustainability of AAA games, and for the possibilities of cooperation between developers and fan communities..(hence, one of my fav carry bags manufacturers of Rainbow Six siege from https://sbags.in/)

    Thank you so much ubisoft. Keep it up. Stay safe and stay at home
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  5. #5
    Yeah I agree, For Honor is a unique game, it has been my favorite game since it launched. My friends thought it was like some dynasty warriors bs, but it’s so much better. It’s not a perfect game but it’s still an awesome game. Thanks for letting this game exist!

    I wish they made a game like elder scrolls but with the combat system of for honor, that would be the perfect game.
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