http://forums.ubi.com/showthread.php...*******-forumsOriginally Posted by BlazingKame Go to original post
http://forums.ubi.com/showthread.php...*******-forumsOriginally Posted by B3NNS Go to original post
You're too ignorant to post here please leave the thread.Originally Posted by DexxozGaming Go to original post
Except a lot of fast small hits amount in high damage. And since the hit interupts the attacks of others they can dish out with out getting hit themselves.Originally Posted by eirum11 Go to original post
And even then, 1 vs 1 it is doable as you say. But with 3 or 4 Orochis running around spamming light attacks, dashes etc. it becomes very annoying.
And nothing to do against. That's why most find them OP / annoying. There is just too many of them around. And there are too many around cause he is easy to play and hard to stop.
Not unstoppable but quite difficult compared to other classes.
When 1 class stands out as much as Orochi does something is up. It might not be completely OP but it certainly comes closest from all classes.
In a game like this one would hope each class is 8% of the chosen classes. Not 30 - 50%.
What really needs to be done is prevent guardbreak spammers, I can sit there and practice with my friend all day on breaking grabs and literally its all the light classes need to do is guardbreak, slash, sidestep, jump away jump back guardbreak and repeat. I main as a Warlord and honestly only thing that can kill me is Orochi's, Kensei's, Peacekeepers, Berserker, and Nobushi because these are the only combos they do. I don't mind people who stand their ground like deflecting and actually chaining combos and counter attacking but hit and running is pathetic and annoying sadly the Alpha and Beta these characters weren't so bad and really wish people would stop bulling the cheap card and get good its not hard its just called learning to fight how your suppossed to. Lawbringers grab constantly but with my guy i headbutt get back charge and combo and only time i move back is stanima broke after. I waited for this game for 2 yeah have a rep 2 lvl 18 warlord I even fought againt a skilled Orochis, Lawbringer, Warden, and Nobushi all close fights and kicked my friends asses but I'm always able to stand my ground just please wish something that will happen to balance this I love the game and can fight really well but when those tactics are all my enemy has to do to win it gets old really quickand wish this game would actually live up to its name and people actually end up fighting with HONOR. Please
Orochi needs nerf not because she is too powerful. No. She is easy to kill, if you know how to kill her. Orochi needs nerf because she is too easy too play and too easy to win with simple tricks. Because of this too many players play with Orochi. All assassins need nerf by the same reason.
Not sure why people scream for nerfs, I find it pretty balanced so far. I loved that there are so many Orochis running around. They are fast to kill, way to many button mashers out there. A player with skill will make any class look OP.
I am not sure if in a button masher vs button masher type of situation the Orochi is OP, though. But these folks will leave the game after the next blockbuster launches anyway, so imo no need to act.
What is really upsetting about the game, is the constant disconnects. I can not finish 3 out of 5 games except duels.
If you get caught by Orochi quick spam it is because you do not feint and commit to attacks that you shouldn't commit to.
Storm Rush is so telegraphed it is easy to parry. It works like wonders on players who wildly attack the air with heavy strikes though.
I have the most trouble against Orochi on my Conqueror due to the lack of feint. I have to commit to my attacks, which means they can do their dodge strikes without me being able to punish properly.
Going Heavy to trigger their dash -> Guard Stance to cancel + block -> Punish their move is draining WAY to much stamina to use consistently.
Otherwise when they try their side-dash-dance, just block/parry them.