As an Orochi fan and my main car i must say that oro is in my opinion the best assassin...but if they nerf him there is gona be a better assassin who everyone will be complaining ..!
I have an advice for all of you who face oro...stop attacking them...Ubisotf tell you they are COUNTERS ATTACKERS...in every mode i play everyone coming towards to me(and i am not talking about assassins) no matter what...they charge on me....then everything is easy...i would never forget in closed beta i was reputation 1 item lvl 42 and i was loosing hard in a duel from a lvl 1 berserker...he was waiting me and ALL my attacks was dogged or parried ...
Oro is very good but no OP...just focus on learning dogging and parring ...this is not dynasty warriors...it is a skill full game..!!
Played defensively against it, doesn't matter. You block or parry, he just dashes and side strikes, or backs off for a storm rush into side strike. You play defensively for that, he'll just guard break and double overhead.
Nope nope nope, NERF IT, NERF THE CUCKERY INTO THE GROUND!
Orochi is not impossible to kill, it's hard. IMHO the problem isn't its fast moves, it's just base damage. It's not very fair for raider for example. Raider hits with two handed axe which is bigger than small man. It hits very slow moves. All you get is damage like heavy top 60 damage, and orochi hits twice fast heavy top 45 damage per hit. That isn't in balance.
Big man hit hards, small hits fast. It's fine, i'm cool that raider and every other big man are slow. Damage output per hit isn't enough or assasin's output by one hit is too much. DPS within those two heroes isn't in balance. I believe that Orochi's gameplay must be the fast and much moving. Damage output with one hit is too much when you compare against those big men.
EDIT: I want to add, Orochi isn't only assasin who hit too hard by one hit. IMHO problem isn't only one class.
All these people yelling about ''orochi doesn't need a nerf'' are all orochi mains.. what are the odds a person doesn't want their favorite broken character nerf'd because they know if it does happen they'd actually have to put in some skill. Just like all cheaters they will do anything to save their *** and their prized brokeness in games by just saying ''git gud'' or ''all you have to do is x reason'' making up crazy out of the box counters that simply doesn't ever happen in game to save their ***. Simple FACT orochi needs to have a damage nerf, i'm sure this upcoming patch fixing the broken guard break system will fix some of the orochis who like to just guard break heavy and boom one shot dead KO you but it still won't fix the obvious overwhelming godlike prowess of his dps ratio. Anyone who fought reputation 1+ orochis will know for without a fact, without delusions, that his damage output is way too powerful and needs a nerf for balance. Orochi by far is the most unbalanced character right now besides the lawbringers infinite combo but i'm sure that will get fixed during the guard break patch.
Originally Posted by dudapf Go to original post
please dont compare that cheap character to anything. plus it take 4 hits in a row to activate infinite combo. if u get hit 4 times then u must be trash or new because thats just plain stupid. i main beserker and my problem is that every time i face an orochi im on defense because every they literally have a similar move set but faster, plus better and moves.
You're too dumb for this thread please leave.Originally Posted by MarkTheHUN Go to original post
Remember when 30% of all people were playing Orochi? Pepperidge Farm remembers and so does Ubi here is their Alpha infographic... Yet they do nothing.Originally Posted by primusunit Go to original post
http://static1.gamespot.com/uploads/...-forhonor2.png