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  1. #11
    rozz-'s Avatar Junior Member
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    Yeah being able to shove after a block actually means nothing without being able to confirm damage off it. Literally not an argument.
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  2. #12
    Nibs.'s Avatar Junior Member
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    Originally Posted by AveImperator85 Go to original post
    I don't see ANYTHING in that post that suggests more changes will be included in the upcoming patch. I hope I'm wrong, however, as the Lawbringer desperately needs some love. I can wreck bad players (but honestly, who can't?) but against anyone half-decent, it's a desperate uphill battle of patience and attrition of will.
    Originally Posted by eric-pope Go to original post
    ...we would like to update you on a list of improvements that will be deployed in upcoming updates...Please keep your eyes on our forums and follow us on Twitter for more information regarding future gameplay updates.
    So, this states that the listed changes are coming "in upcoming updates". Not necessarily all in the next update.

    It doesn't say that this is the full list of changes. So there could well be more...It even says to keep your eyes on the forums for more information.

    Basically, everyone needs to calm down until we actually get the complete patch notes.
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  3. #13
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  4. #14
    rozz-'s Avatar Junior Member
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    Originally Posted by Nibs. Go to original post
    So, this states that the listed changes are coming "in upcoming updates". Not necessarily all in the next update.

    It doesn't say that this is the full list of changes. So there could well be more...It even says to keep your eyes on the forums for more information.

    Basically, everyone needs to calm down until we actually get the complete patch notes.
    I'm going to stay positive and hope that you're right here
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  5. #15
    Originally Posted by NubbinOwnz Go to original post
    The only way people are winning with lawbringer is by abusing GB and wall throw stun. That's it. They have nothing else, and with the counter guard break turning into babby's first fighting game, our only source of damage has just gone out the window. we can shove all day, but without being able to GB there's nothing we can do, since shove does no damage.
    Considering I watched True do more than that i'd say you're full of it. and literallyevery optimal damage combo in this game is by throwing people against a wall or draining them from stamina and knocking them on the ground. So.
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  6. #16
    Originally Posted by rozz- Go to original post
    Yeah being able to shove after a block actually means nothing without being able to confirm damage off it. Literally not an argument.
    Considering the lawbringer is literally about destroying peoples stamina it is an argument.
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  7. #17
    Originally Posted by Knight_Raime Go to original post
    Considering the lawbringer is literally about destroying peoples stamina it is an argument.
    I mean, he's supposed to be, but he really isn't. If the people pace themselves and just dash back then you can't chase them at all and they will regenerate freely. Plus Lawbringer doesn't have any way to capitalize on low stamina. Lots of people fail at GB tech so you can throw them, but that's not really saying anything. A good player will tech 100% of your GBs, maybe only missing one randomly every 5 matches.
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  8. #18
    Originally Posted by ShinimasS Go to original post
    I mean, he's supposed to be, but he really isn't. If the people pace themselves and just dash back then you can't chase them at all and they will regenerate freely. Plus Lawbringer doesn't have any way to capitalize on low stamina. Lots of people fail at GB tech so you can throw them, but that's not really saying anything. A good player will tech 100% of your GBs, maybe only missing one randomly every 5 matches.
    the argument of a "good" player is irrelevant because A) true is a good player fighting good players and he's punished plenty of people for taking their stamina away.
    and B) "good" is a flex term that could be used to define whatever you want that makes arguing against you stacked.

    Also he does have ways to capitolize on it. he's got a move that you can specifically only do once you parry someone who is out of stamina. That's not his only way of doing so. just one example.

    Of course if a player aims to just be as passive as possible and never take any risks then the lawbringer can't do anything to someone. But that can be said of any warrior. I got an idea. how about you write an actual argument instead of using hyperbolic statements. Like all I have to do is literally direct anyone to truetalents streams to prove more than half the claims about specific heros wrong.

    He's one of the best players in the game. and he reg fights people who are as good as him or better. Every stream i've seen of him he runs across the same people too including the guy who won a tourney as the lawbringer. and the other who won a different tourney as a warlord.
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  9. #19
    Originally Posted by rozz- Go to original post
    So the upcoming balance patch doesn't address any issues the Lawbringer faces, i.e. heavies are too slow to actually connect any time outside of guard break.
    Instead the Valkyrie is receiving 5 or so buffs. Nice.
    The Lawbringers only source of viable damage ( guard break followed with heavy right or heavy left) is being nerfed, with guard break countering being reverted to ez-mode.
    Even his special The Long Arm does zero damage and only gives you a single light attack, compared to the shugoki's version which has a much longer grab range.

    Anyone else puzzled by this?
    They could have at the very least fixed his inability to deal with assassins using light attack spam from different directions. It's genuinely disgusting how he's so slow with changing guard directions that he can't even handle this.
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  10. #20
    Originally Posted by NubbinOwnz Go to original post
    The only way people are winning with lawbringer is by abusing GB and wall throw stun. That's it. They have nothing else, and with the counter guard break turning into babby's first fighting game, our only source of damage has just gone out the window. we can shove all day, but without being able to GB there's nothing we can do, since shove does no damage.
    I disagree. I have changed main from Zerker to Lawbringer since release.
    Yes GB is a viable option but not the only one.

    Honestly I think people really just misunderstand the LB. He is Hybrid Vanguard/Tank. They see a big guy with a huge Poleaxe and expect a Raider type character with higher defense.
    Or a tank that relies more on attack than say Warlord or Conquerer. But he is neither. Rather he is one who excells in reactional fights.

    He is mainly about countering, blocking and parries NOT attacking. Obviously he is big on parries, but he is more than this. Mostly he is about draining stamina and abusing people who are overconfident. Many people seem to overlook the fact he can Shove after each block. So all folks stating there is no time to react to quick attacks miss the fact you only need to block once to take over. The upper head stun is a powerful tool combined with Feints. Also quick attack combined with feints and overhead heavy combos can very quickly topple a fight.

    I see a lot of people stating his attacks are too slow to ever get a hit in after a parry, but this is only when as a LB you play as expected. Also a quick hit after parry followed by a heavy attack, feint, quick attack heavy attack often works wonders. All negatives take into account people know how to react each time. They don't.
    Most of the time I see LB's storming the duel/field with the Impaling Charge just hoping to hit. But it's a high stamina drain for little outcome in midfight. Only to be use to clear space or push people into enviroment.

    What happens a lot is people charge and lose 80%-100% stamina (depending on hit or not), follow up with top heavy and voila energy drained, open for punishment. Then complain he is too low stamina. He is not, he is about managing stamina, yours and your opponents. I honestly think he is misunderstood by most. Expecting a Raider-like Knight.
    In all honesty he is probably the most unique class, I love him. As a LB mainer I don't really see need for fixing, except maybe for some small things. for instance Long Arm either should do (small) damage or keep people down long enough for a good hit. Also a bit higher speed in defense, as it is quite hard against speedy characters at the moment.

    But overall I feel he is in a good place. There is a reason he is called "hard". What Ubisoft needs to do is change the level of Orochi to (very) easy instead. Then people will realise some classes actualy require a learning curve.
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