🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #11
    Originally Posted by Knight_Raime Go to original post
    if the GB is guarenteed after a shove it's going no where. and good players currently can already tech out of GB whenever they want. this change won't really do much. you're being hyperbolic.
    It's not guaranteed after a shove, bad players just don't tech it.
    Share this post

  2. #12
    The whole class needs more stamina if you ask me. Some attacks will get you out of stamina after one parry, it's just sad.

    Long arm is so slow you can almost just walk out to avoid it, and it's range is also bad. It should be faster.
    Share this post

  3. #13
    wtf man.

    The long arm does nothing except cost the enemy some seconds and maybe get 1 side-attack in.

    Long arm does no damage, guarantees no big damage if the long arm connects/hits, you jsut throw the enemy around without doing damage and the enemy being able to get up and block the next attack.

    Most of the time the long arm just annoys the enemy (which seems to be the Lawbringer's kit. Annoy the hell out of people, but don't do damage at all)
    Share this post

  4. #14
    The flip attack is very slow and very visable(weapon glows red, huge animation) and you can dodge it with ease.

    Even when it does hit the Lawbringer can only get a guarantee light hit out of it.

    Also it's one of the few things LB can do in their mix up.

    I understand it can be frustrating in dominion but, I belive crowdcontrol is what LB is supposed to do.
    Share this post

  5. #15
    Originally Posted by ZenBearV13 Go to original post
    I know a lot of people are saying the Lawbringer is bad, but I disagree. I've seen plenty of excellent players wrecking face, and I've taken quite a shine to The Judge myself. I'm not here to talk about their overall balance though, just one abusable trick that needs to be fixed.

    It's happened three times now where I've been flipped twice in a row by a single LB. I get knocked on my ***, their allies beat on me, and as I'm getting back to my feet and before I can dodge I get flipped again. There's no getting up from that.

    For such a powerful ability, it amazes me that it doesn't cost half your stamina. You're literally lifting a fully-grown adult warrior off their feet with a 7 foot pole, that's ****ing strenuous! Especially when you're throwing a Shugoki!

    I know this move is pretty pivotal to some players' combos with the LB, but it's too open to abuse in group settings.
    Dodge the first one. It's really easy to dodge.
    Sorry but this is just another "I can't do it so nerf it thread". Hate to say it but: "git gud"
    Share this post