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  1. #1

    Last Minute Suggestion on Barrett’s Bulletproof Vest

    Hey Massive,

    Can you please buff it so that vicitims of Alpha Bridge nerf can be little happy, while more and more people farm for it?


    Current Bonuses:

    1. Increase skill power by 10% when no skills are on cooldown.
    2. Increase damage by 5% when one skill is on cooldown.
    3. Increase armor by 10% when both skills are on cooldown.


    New Bonuses:

    1. Increase skill power by 12% when no skills are on cooldown.
    2. Increase damage by 25% when one skill is on cooldown.
    3. Increase armor by 15% when both skills are on cooldown.


    Please tell me why you can't do this?
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  2. #2
    only 25% damage ? Make it 50%
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  3. #3
    komplikCZ's Avatar Banned
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    Are you serious? Alpha Bridge will be still very good set, yes it gets decent nerf, you can use only free talnet from second weapon but.. you have no requirements for talents. Huge buff.
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  4. #4
    MerlinMMXX's Avatar Senior Member
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    Thread should be closed.

    Incase you missed it, the patch has already been submitted.
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  5. #5
    LepantoESP's Avatar Senior Member
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    25% extra damage? Whooooaaaaa!!! Sweet. I'm glad you thought this through ...

    Adept + Competent + Medkit 10% + 25% extra damage. Yeah, not unbalanced at all.
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  6. #6
    Disturbed59's Avatar Member
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    Originally Posted by LepantoESP Go to original post
    25% extra damage? Whooooaaaaa!!! Sweet. I'm glad you thought this through ...

    Adept + Competent + Medkit 10% + 25% extra damage. Yeah, not unbalanced at all.
    Ha ha, that is very true Sir LepantoESP, so I think the damage should be at least 40% extra and to be allowed one gear set piece active. That'll balance the game out abit . . . .
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  7. #7
    's Avatar Senior Member
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    "Victims"?

    Wtf?
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  8. #8
    LepantoESP's Avatar Senior Member
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    Originally Posted by Disturbed59 Go to original post
    Ha ha, that is very true Sir LepantoESP, so I think the damage should be at least 40% extra and to be allowed one gear set piece active. That'll balance the game out abit . . . .
    And I totally forgot booster shot and pulse. So we're looking at a very balanced scenario indeed. Perhaps 25% is too low as Wild Hunter said. 50% should be baseline really, 90% optimal.
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  9. #9
    gt2k's Avatar Senior Member
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    New Bonuses:

    Increase skill power so much that players in other servers feel the affects when no skills are on cooldown.
    Increase damage so that everyone is killed with one bullet when one skill is on cooldown.
    Increase armor so that bullet reflects off you and kills everything when both skills are on cooldown.

    There I fixed it
     1 people found this helpful
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  10. #10
    Disturbed59's Avatar Member
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    Originally Posted by gt2k Go to original post
    New Bonuses:

    Increase skill power so much that players in other servers feel the affects when no skills are on cooldown.
    Increase damage so that everyone is killed with one bullet when one skill is on cooldown.
    Increase armor so that bullet reflects off you and kills everything when both skills are on cooldown.

    There I fixed it
    Ha ha, that's sounds fair to me
    But all joking aside. I just hope they don't nerf the gloves in the next patch as I've got this feeling that one of them will look at it and think "16%, a bit to high and unfair, lets drop it down to 6%"
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