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  1. #1

    List of Necessary Fixes

    1. Peacekeeper's light attack should be slowed down by 0.2-0.4 seconds.
    2. Nobushi's bleed needs to be reduced by 5-8%.
    3. Players with less than 10% of health remaining should have sprint speeds 10-20% slower to encourage finishing a 1v1 fight. (Revenge should allow normal sprint speed, maybe increased by 5%, as a reward)
    4. Connection fixes to provide fewer frame drops and game interruptions.
    5. Elimination should offer a maximum of 2 revives per round (maybe less).
    6. Elimination should make power-ups take 4 seconds longer to acquire, as well as make them unavailable for the first 15-30 seconds of each round.
    7. To avoid people from running out the clock in brawl/duel, the map should begin to shrink when there is under 1 minute left (probably not a practical solution to this issue).
    8. Lawbringer needs a buff, but I'm not quite sure how. Orochi (my main) might need a nerf, but I don't know the best solution. There are other characters which don't see much play time so it is difficult to determine right now whether they need tweaking; time will tell.

    This list is based on upwards of 30 hours of play time during both beta's and the full game.

    I welcome you all to share your suggestions as well as critique my list. Like all of you, I want the best possible game out of For Honor.

    Thanks for reading!
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  2. #2
    1. I think the time is fine or it would be too slow compared to orochi and nobushi (even some heavier classes still have a fast jab attack i.e: lawbringer light up attack, shugoki right swing, warden up light attack, valkyries left light attack? )
    2. Nobushi's tactics require poison damage, nerfing it would only make her weaker than she already is
    3. No, mobility is a big part of the game and even 10% slower would not change as much considering some people can still outgear your own sprint speed. If they are going to run you need to figure out a tactic to catch them, let them run, or go help your own teammate elsewhere.
    4. Connection is a huge problem and I agree with this point.
    5. I agree with this. If you get downed 3 times total I think you should be considered eliminated (or whatever number ubi sees fit).
    6. I agree with this as is. Of course ubi would decide times
    7. Maybe something similar to "Pirates, Vikings, and Knights" where lava slowly fills around the map and random meteors fall unless you are in the hotspot of the map. Would force you to 1v1 and not able to run without suicide.
    8. Lawbringer is fine in my opinion. I main him and am currently Rep. 2 Level 10 and can win any match up against the same opponent as long as I play my cards right and be unpredictable. Orochi is very good against Lawbringer though since he is so quick, it is sometimes hard for newer players to block into combo or parry his attacks.

    Thank you for the list

    I have about 90 hours played total since closed-beta.
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