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  1. #11
    Originally Posted by pongkrit03 Go to original post
    It doesn't. His information is wrong
    No, you r wrong. You do actually get a Heavy Side but only if you wall stun but WITHOUT using the shoulder throw. Yes, is very stupid... but try it out.

    Guardbrak some close to a wall throw him to the wall using the side throw not the charge and then you'll have a side heavy.

    on Topic...yes is pretty lame and I think that in beta at least if you wall stun and knee him at least you would drain his stamina nw you don't even get that...
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  2. #12
    We are not talking about dragging them and throwing them into a wall, we are talking about the knee to the face off the wall. and carrying them when they have 0 stamina and throwing them on the ground.. THESE ARE THE ONLY 2 SITUATIONS WE ARE TALKING ABOUT IN THIS THREAD.
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  3. #13
    Originally Posted by oldrin187 Go to original post
    We are not talking about dragging them and throwing them into a wall, we are talking about the knee to the face off the wall. and carrying them when they have 0 stamina and throwing them on the ground.. THESE ARE THE ONLY 2 SITUATIONS WE ARE TALKING ABOUT IN THIS THREAD.
    How about when you grab an opponent that has no stamina instead of throwing him forward you throw him backward and give him 95 dmg? Simply do Top heavy into instant unblockable. It is a combo. The wallcarry is also good as is - if anything it should negate the stamina regeneration block longer.
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  4. #14
    raider needs some love
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  5. #15
    Originally Posted by TTVPappusGaming Go to original post
    How about when you grab an opponent that has no stamina instead of throwing him forward you throw him backward and give him 95 dmg? Simply do Top heavy into instant unblockable. It is a combo. The wallcarry is also good as is - if anything it should negate the stamina regeneration block longer.
    Sorry bud, but if your opponents are getting hit by an unblockable from a combo, you're not facing very good players.
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  6. #16
    Originally Posted by Braddyapples Go to original post
    Sorry bud, but if your opponents are getting hit by an unblockable from a combo, you're not facing very good players.
    Well, they're on the floor, out of stamina, and unable to react in the scenario he provided. Out of stamina > back throw > Top heavy + Unblockable; jack ish they can do about it.
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  7. #17
    Originally Posted by Dariuslloyd Go to original post
    Well, they're on the floor, out of stamina, and unable to react in the scenario he provided. Out of stamina > back throw > Top heavy + Unblockable; jack ish they can do about it.
    They could, ya know, parry it.
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  8. #18
    Originally Posted by Braddyapples Go to original post
    They could, ya know, parry it.
    What is your native language so I can use google translate for you because clearly english isn't getting through to you. A combo means there is nothing the opponent can do. Not parry, not dodge, not fart and not block. All he can do is eat the dmg. You get it now?

    In duel if you guardbreak an opponent near any kind of object you can transform that into 95 dmg with top heavy -> unblockable and he can't do **** about it. From the moment you have the guardbreak till after the unblockable hit he doesn't have control over his character.

    In dominion with negativ throw distance gear it works in the open by simply doing a backthrow and annihilate him and there it ain't 95 dmg but a kill since ppl usually run around with a nice amount of attack.
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  9. #19
    Originally Posted by TTVPappusGaming Go to original post
    In duel if you guardbreak an opponent near any kind of object you can transform that into 95 dmg with top heavy -> unblockable and he can't do **** about it. From the moment you have the guardbreak till after the unblockable hit he doesn't have control over his character.
    Do you mean with backthrow/spin into objects to exhaust them?
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  10. #20
    Titzi-'s Avatar Junior Member
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    Feb 2017
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    Originally Posted by is.that.mojo Go to original post
    Do you mean with backthrow/spin into objects to exhaust them?
    No, first you need to exhaust your ennemy with parry. Then guardbreak > backthrow / sidethrow to an object (or open space if you have negative throw distance) > Top heavy > unblockable.

    When you land this, the ennemy bar goes from 100% to 10% litteraly.

    Check his vids : http://forums.ubi.com/showthread.php...tain-Dominance
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