so much text and words just to make an excuse of peackeeper being so op
peacekeeper is the most over powered hero in the game atm. you cant do a **** vs her spam-fiesta in your face, her attacks are faster than your block position switch, you wont gb her, you wont parry her, all you can do - dash backwards just to waste a lil bit of your and his time. i dont wanna even bother replying here after again. you can say whatever you want but :1- you probably havent meet any peacekeeper above level 5. 2 - you are casual player who cant see real problem of balance. 3-probably you love playing this spam-clown hero.
p.s. especially if you playing as heavy class - there is less than 0,000000001% chance you gonna win pk
p.s.s.- simple way to proof my words, tell me which heroes are now currently most in use, maybe shugoki? maybe kenshi? or maybe people play rider with conqueror \ valk? NO DUDE, ABSOLUTLY DAMN NO. 90% of time you will see orochi\pk\nobushi\berserker. guess why? they have nice design and looks cool? hell no. People take them by a simple reason- because they are stronger than any other class and its so easy to spam attacks in different stances.
And i cant understand all the likes you got here just because you wrote hell of a text which just describing a little bit class just like in any other game like: " Warrior - a melee class that uses sword and shield in a battlefield. Best way to defeat your enemy is move close as you can to him and use shield to block his attacks, and when he least expects it you strike with your sword dealing massive damage to your foe."
Welp. I admit PK is fairly strong for the mix ups she can do. but wont agree with the spam which is blockable/parry able which will drain her stam and gives you a free gb with free dmg while assissin have little hp.Originally Posted by DarkCthulhuss Go to original post
I almost never play vs nobushi/berserker/pk/orochi. Berserker is not a real good class in high level, never seen a real good berserker even tho he has good feints. Orochi can be countered by having a stable defense and being good a cgb, leaves little options for him. Sure Orochi is a noob crusher but higher he isnt. As for nobushi wouldnt know lol never play against one in duels
Welp this all from personal experience :/
The amount of hate I've seen towards the Shugoki today has been insane and I'm beginning to get tired of trying to explain why he isn't OP. Saying he has no solid counter? Except every assassin class? Orochi in particular can wreck him. Warden is also pretty good against him. I'm just gonna copy paste what I said in another thread (this is the 4th time today I think):
"I see so many people complaining about this ability and I feel I need to point out some stuff.
The Pros of Demon's Embrace
- It heals us and does a nice amount of damage
- If at critical health it will one shot anyone
The Cons of Demon's Embrace
-It's one of the most telegraphed moves in the game
-It's EXTREMELY easy to dodge
-If we miss with it we damage ourselves for a 3rd of our HP bar
-If we miss with it, in addition to damaging us, it takes a moment for us to be able to do anything again and leaves us open to attack.
The cons outweigh the pros, the ability is not as overpowered as people think it is and is quite well balanced. And the fact that people are beginning to wise up to it is making it increasingly difficult to land. If you do get hit by it it's on you.
As for other things that people have mentioned being OP, like uninterruptible stance, that also isn't as OP as you might think. Uninterruptible stance only lasts until we get hit once, with a light or heavy attack and then it has to recharge. After uninterruptible stance is broken we actually take increased damage, this is where the heal from Demon's Embrace comes into play, to deal with the increased damage we take and keep us in the fight. He doesn't have a large moveset so he can be fairly predictable and he runs out of stamina super quick
All in all what I'm saying is the Shugoki is actually a pretty well balanced character and if anyone thinks he is broken or OP it's because they don't fully understand how he works. I'd recommend playing him and I'm willing to bed you'd change your tune quite quickly."
I'm also going to add, yes, he does a lot of damage. That's to compensate for how ridiculously slow he is at everything. He is literally described in the heroes screen as a Hard Hitter so this shouldn't be a surprise. Being able to hit hard does not equal overpowered.
I'm a Ghugoki/Kensei main myself. I agree there are allot of cons and just some pro's to the shugoki. Though the pro's are powerfull.
The saying I like to ad to that is basicly. '' A shugoki is hella scary. But... a foolish shugoki should be equally as scared of himself.''
Making a mistake as shugoki especially the demon hug charge can be a death sentance. Kind of depending on what your up againts ofcourse.
For the less immobile classes my tip would be to roll away from it. It blocks the charge, true you will lose some stamina. But the Shugoki loses a great portion of it's HP. Another way is to hidden stance it as a Nobushi or even dodge attack it as certain assasins.
Now I think the big issue some have with it is the combination with his passive ofcourse. That is the trick againts him. How do you get that of, of him? Well... A carefull slug fest or attack might do it. Again it's verry telegraphed and has a wind up. Depending on your char some have really quick attacks and little rcover time after it to do so. It's risky. But ones it's of. It's ham time.
Still a good shugoki wouldn't just waste it and instead might go for a guard break or a heavy attack/light. Wich can lead into a headbud. True you get knocked back and lose allot of stam. But instead of the hug it is something that you should be able to deal with.
Still his attacks are slow and if you are prepared for it, he wont guardbreak your or you might even get a nice parry of.
He's predictable. But what is it he's going to do?
Now my advice of characters to use againts him are those that use bleed like Nobushi and Peacekeeper. Orochi is also really good and even Kensei. These classes have ways to even stop him with his passive and charge in their light combo's. They have dodges or hidden stance againts it. If it comes to a slug fest. Just be carefull of his guard breaks and you should be in generall fine. Also warden shoulder bash spam.... With vortex cancell mixup is. A death sentance for him. Unfortunetly. He's to fat to really dodge well and rolling back for him will mean a loss of stamina or all of it.
Again for the slower classes it'l be a bit tougher. Use either your range or roll againts his hug. In a slug fest you still should have somewhat of an upper hand. It's only again the guard break. Besides that his passive can be broken by range or a guardbreak still works and gets rid of it and a free whatever you use. You lose stam. But... The shugoki does aswell. That or health.
If a shugoki makes a mistake or makes an easy attack. Capatalise and keep up the pressure were you think it is still in your favor. Just keep the passive in mind and that you can roll dodge/dodge.
I totally agree. The telegraph on this thing is insane, and I think i've only been hit by it once...ever. I get into more trouble against Shugoki's by making bad trades against good Shugoki's who know how and when to manage damage trades.Originally Posted by DovahkiinSuleyk Go to original post
Besides that. I hoped to get some tips vs some matchups for the Shugoki if any of you is great at the character you play.
The warden: Now the warden match up is generally okay. Yet againts good wardens or just those that know how to pull of the combo is that a shoulder bash chain, overheald light attacks are to be devestating vs Shugoki. Not only that mix it up with vortex tracing and guardbreak. It is a hell. You are to fat to really dodge well to the side and the timing is really small to do so. To the back can happen if the warden does have a little bit of spacing between you and him. Though if up close you will not make it.
As for rolling, stamina is everything to a Shugoki. It can be a death sentance. The warden shoulder bash feels like a kidnapping to follow up to be forced upon. Find your oppertunity and it has a little chance to get out of. This is ofcourse when the warden gets close. So room in error is none. Getting parried is one that leads to this most of the time.
Peacekeeper Now I don't have to much issue in generall againts assasins to be fair, odly enough. Still I think I want to mention her. I'm finding it hard at times to really get a good set of blocks of from her light attacks. Let alone dare to parry them when she gets close and my passive is popped. I hope to get a tip on that besides the '' oh practice makes better.'' Yeah I get that already.
Nobushi: Again a character I don't have to much of an issue with by the many times I have versed her as the assasins. It's just the generall oh I wanna hug ya but she hidden stance stuf. It feels ods. Like she strikes a pose and blinds me as I grovel and puke out the blood from my organs asking for a stab. Really great Nobushi's know of this and it is only a time before the rest. I wonder if there are ways of luring her away from the massive amounds of poke into a hit of mine?
Your thoughts?
Thanks in advance!
See you write all that but ignore the FACT the game runs on peer 2 peer with major input lag a frame rate issues along with LAG.
So people are moaning due to the the game being unbalanced due to these massive issues.
Game needs dedicated servers for it to even stand a chance, also putting up your revenge in your stat makes it easy to spam this and kill people.