Definitely agree. We put so much time and effort into levelling and gearing our characters, learning their moves and becoming better with them ... for what? There is no step up in content that matches our step up in skill / experience / gear. There is no reward other than continuing to play in the exact same modes you levelled up in, and so of course as you become better, these same modes become old and boring and offer less and less in terms of incentive to play and excitement.
I guess the first DLC will add a new mode and shake the game up a bit. I just hope there's still a playerbase left to care by then.
I did the campaign on realistic with a friend, without taking the heal feast. Only the heal after execution for both of us, so you have a) to get your enemy killed and b) kill him with that heavy!! (damn, the valk mission was really tough ^^)Originally Posted by sog6six6 Go to original post
2nd fest we mostly took more dmg after parry.
I can tell you: After we have beaten Appolyon (to finish all missions took really long) and I went back to PVP, the game looked like it was played in slow motion and I hit like every parry.
A lot of interesting siege mechanics are already in the game from the story campaign. Rams, catapults, siege weapons, deployable bridges, castles, fortresses and raid bosses with unique skills. Ubi could easily make a thought-provoking, fun, interesting game mode in place of Skirmish. Something similar to Alterac Valley in WoW, where each team is responsible for claiming/destroying objectives while progressing through the map to the final boss. The final boss being a badass that can rape an entire party/raid with ease if not approached properly (with main tanks, proper DPS and coordination).
It would be a lot of fun and it would force people to actually play objectives and spread out rather than ********ing individual players in a small confined space.
100% agree with this. Some of the moves are (i.e. Warden Shoulder bash 50/50) are so powerful, it just makes the game feel shallow since there's no opportunity or incentive to use anything else. The most fun I've had against other players is when we're both using low tier warriors like Kensei and Raider.Originally Posted by Meksikinietis Go to original post
I'd like to see an AI Survival mode with increasing difficulty, ending with 4v1 with level 3 bots.
Xaviloga, I don't see how taking time to fix a problem somehow prevents them from adding any kind of new content in the future. No one is asking for new modes right now. Also, it's not a matter of speculation, we know they're going to add content. That's what DLC is.