As the title :Being rogue gives no reward at all.
Rogue players usually have to fight more than 1 group, have to deal with seekermines(pro pro) ,have to deal with turrets (pro pro), but what is the gain that a rogue player has?
Dz funds and Dz exp?? Is that even a reward? Griefing players loot is not even worth anymore once you've got the maxed build (becouse you made it to get very easier than it was before!1 week , max 2 week and you are full build maxed)There is not a score that counts the best rogues into the game , there is no loot reward,
When you meet a player into the dz , or a group of players you just run right and left waiting someone to start a fight (most of people don't even go rogue anymore becouse there is no achievement you can get).
The only activity that doesn't reward you.
Take a look into this @Massive @Ubisoft @TheDivision
Ps: new banshee set is a joke: How can you give 10% more damage to a player that just died to rogues, come on! This is a real joke.
I am aware that there are many problems in this game that have to be fixed, maybe those are more important than this one , BUT you can start from this point.
Cheers PVP_SANIM_PVP.
Totally agree 100%. Rogue status is pointless. Just remove rogue status altogether and make the DZ a PvE only area with hunters at extractions.Originally Posted by PVP_SANIM_PVP Go to original post
Great idea and supported!
Yeah, sure, give players even more incentive to being a**holes in the DZ. Makes total sense.Originally Posted by PVP_SANIM_PVP Go to original post
i billiionth this thought with the other 999 million or so ahead of me.Originally Posted by Winslow-the-Dog Go to original post
Mmmm maybe is not clear but this is a game that includes competitive multiplayer (PvP). If you remove this from DZ making it only PvE... This is nonsense.
And totally agree with the first post. Players mentally healthy DON'T WANT a DZ without PvP because they have paid for a game with PvP. Do you want an RPG without PvP? Maybe Fallout series is your best choice.
We want resolving a lot of issues before but surely we want to fight with rogues. We want that people go rogue (they must have reasons to do this). As in ALL RPG in entire known world must exists a good faction and an evil faction.
I continue to not understand why so a lot of people hate the rogue system. It is a peculiarity of this game, it is funny (cleaned from errors and bugs) and it is the endgame.
I apologize for my english, i'm italian.
You will never catch me shedding a tear for rogues looking for more reward! Bunch of DB griefers. I am interested to see what they would like as reward. I already have $115 million, so extra money is not needed, I dont need any more loot, as I break down 90% of everything I get anyway.Originally Posted by joelsantos24 Go to original post
I think they should up the risk and let you loot the corpse of your kill (you keep what you kill). Meaning if you died in there, then your entire character was able to be looted, like the gear you are wearing, the fabric, div tech, weapon parts, your money, your DZ funds and Phoenix Credits, hell even the Intel you have picked up would be fair game. You messed up and died there should be a repercussion to that. If you kill someone in the DZ you owned them, they should have to give you all of their stuff.
How is that for risk and reward?
Or are you just asking for a cookie to be delivered to your house each time you go rogue or kill a rogue?