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View Poll Results: Wchich build of the game did you consider more reliable and fun in terms of gameplay.

Voters
119. You may not vote on this poll
  • RELEASE version is far better than BETA.

    12 10.08%
  • BETA version is far better than RELEASE.

    72 60.50%
  • They were BOTH simmilar to me.

    33 27.73%
  • I did not participate in BETA.

    2 1.68%
  • I didn't participate in BETA and still think RELEASE is better.

    0 0%
  1. #41
    Originally Posted by WickedGenesis Go to original post
    This. I have played Conquerer exclusively through both betas and launch. Instantly on the launch version I could tell the mechanics were different, especially the sluggish block. Which as conquerer, I had a very familiar sense of. They also changed the heal on block from T3L2 to T3L3. Not as big of a deal but an observed change.

    The changes to block have affected my build as it revolves around heal on block, decreasing my survivability in 3+v1 substantially.
    Dude same. I main conq and through the betas it was so different of a beast. I had to change my style up in launch and I honestly don't know if I'm back to my status I was in beta. So much has changed and it affects conq a lot
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  2. #42
    Originally Posted by Black_Star300 Go to original post
    Dude same. I main conq and through the betas it was so different of a beast. I had to change my style up in launch and I honestly don't know if I'm back to my status I was in beta. So much has changed and it affects conq a lot
    Trust me it affects everyone. The Release build is just clumsy and non responsive. I also like the old CGB skill/reflex based mechanics. Now its just "click when we tell you ald you'll be fine poor arcade child''.
    Also i hope that UBI have their hands dirty, preparing dedicated servers wchich this game desperately need, because the bug count now is insane. Also since it not only crashes MM, but also lobby and the matches itself, it is a shamefull display of their coding abilities.
    I can not understand as well how can they present to us a OBT build and in two days present to us something completely different.
    They either rushed it in two days and didn't test it(doubtfull), or have it ready even before the beta and just failed to test it properly(more likely).
    My question here is why make the OBT in the first place, if you wont even use the build you present to people?


    EDIT: I gladly link this post here:

    http://forums.ubi.com/showthread.php...y-Improvements

    "Guardbreak Counter (All Heroes):
    Currently you can’t counter a guardbreak during a guardbreak attempt. This will be returned to the previous behavior seen in the Beta."

    We did it! Congratz!
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  3. #43
    Truuce's Avatar Junior Member
    Join Date
    Nov 2008
    Posts
    12
    Matchmaking actually worked during closed beta.
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