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  1. #61
    Originally Posted by Ragnar--- Go to original post
    Not really. Nobody can put forward any concrete proof of this.
    Give me a day or two, Full time student here, I will record some footage of the sluggish block I am talking about.
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  2. #62
    Originally Posted by BulletKingx Go to original post
    I understand, but you got to realize you all sound like the guys who read the book when we go see a movie. "What did you think of that movie?" "I really liked this" "This part was awesome" "WELL ACTUALLY THE BOOK WAS SO MUCH BETTER"

    And. Even if it really was better, the whole point of alpha/beta is they change things. You may not like all the things they change, and maybe for good reason, but everyone being alpha/beta hipsters isn't really helping anything and is only massaging your own egos with feelings of "Back in MY day it was so much better, you dont even know dude, like you don't even know.
    I am sorry I gave my opinion from each test, and my opinion of how the release feels compared to prior experience.

    I dont know how my feedback from every test, to the release of a full priced game could help anyone understand the negative reviews on steam, and the complaints on the forums.

    Man if only there was like a company, that monitored the forums to gather feedback of players, and took their thoughts and ideas and worked on a way of optimizing the game.....if only.
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  3. #63
    Originally Posted by Scoregasms2286 Go to original post
    Give me a day or two, Full time student here, I will record some footage of the sluggish block I am talking about.
    As what character?. I would be very interested since there are so many conflicting arguments. The Reddit sub for For Honor doesn't see anything all that different other than the guard break. Yet on here everybody seems to be saying it's a completely different game. I hope you make the video unbiased as if there is issues, then it needs to be a fair video.
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  4. #64
    I played closed, open, and release. I just don't see this difference people are talking about. The biggest difference I see is you aren't playing against noobs running around in a free game. Now you are running into people who paid $60-$100. Much more competition in the mix. The only thing that could maybe use tuning is the counter guard break window but I've always had trouble with that. Blocking and parrying I don't have an issue with. Parry is not to hard to time for me, but it is when you have to watch for a guard break, environment, etc. In other words, strategic gameplay.
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  5. #65
    RatedChaotic's Avatar Banned
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    Open beta had 128,000 online at one time for xbox. Did it drop alot?
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  6. #66
    I won't go through your post point by point, but to my experience this build is not much different than the better builds I've played (I think the first technical test was probably the best of them for me, but a lot has been tweaked since then). Certainly compared to open beta which I experienced way worse input lag than I have since release.
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  7. #67
    If youre unhappy with current build of the game please show your support in the poll:
    http://forums.ubi.com/showthread.php...r-than-RELEASE
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  8. #68
    Bumping

    Reason: I have seen the blues responding now!! Ubisoft is finally responding to the player base ^_^
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  9. #69
    Originally Posted by TheBadMan_ Go to original post
    If youre unhappy with current build of the game please show your support in the poll:
    http://forums.ubi.com/showthread.php...r-than-RELEASE
    Link not working.
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  10. #70
    Originally Posted by Agent-Zero- Go to original post
    ....

    Dan's Dojo

    Just add me, I'll accept any requests and please meet up on the Dan's Dojo thread.

    Dan's Dojo
    Yeah, so I'm starting to get the feeling its more me not understanding the new heroes enough...
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