i think for the first time i reached 400k+ dps with my AR....however...the last 3-4 months i have been running 330+dps with 400+ toughness and 151skill power

why is a person with 400+ plus dps and 337 toughness and 88k skill power beating me one on one? this is after i popped a booster shot using a vigorous chest piece...and the result was me getting melted like a level 28 red NPC.....i even had sent your support a video on how this 1 persons life did not move yet i was pouring bullets into his body and head area....he hit me with like half of his clip and im done....this is with me having 55 percent armor ( i dont know how other people claim to have higher when the mods and gear numbers dont allow it)

if i have almost double the amount of skill power ...my seeker mines or sticky bomb..or flame turret should be ALOT more effective vs a persons 88k skill power? is that logic not the case for this game?

also...after reaching 400+ dps...why is it a complete difference vs me having 330+? with like crit hit damage and chance over 30 percent and headshot damage being over 100

thank goodness you are putting crit hit chance on the smgs again but that will cause another problem after 1.6 because of the DPS problem...

i think you should really consider likebutters idea for the armor ....just add another bar where the shield bar goes and lets work with that system since having 55% armor doesnt help...sturdy holster sometimes works but aggravating in the end....

but just to reiterate, if i got 440 toughness with 55 percent armor vs someones 337 toughness (and i assume around 50 percent armor) I SHOULD WIN ALL THE TIME unless i shot in the air and not at the player