There are way too many executions going on right in the middle of active battles.
Given the bonus that executions garner for the executioner and the spawn penalty to the victim, I think that during the execution sequence, the executioner should be extremely vulnerable. A real-world analogy is that venomous snakes are most vulnerable when they strike.
An execution should be a very high-risk/high-reward option. Right now, executions are being spammed.
How are they being spammed? Outside of 1v1 executions are extremely important otherwise you will just find yourself in situations where you are outnumbered.Originally Posted by CarnivalLaw Go to original post
''Originally Posted by Rump_Buffalo Go to original post
They are risky, I am killing people mid execution all the time, and dying if I try to execute near an enemy. Some are faster than others, so I will use my fast one if I think I have time and I really need the health, but it is definitely a risk you are not immune during that animation
I'm confused too, if a team is playing together and everyone is in a skirmish it's hard to get an execution off. Even in revenge mode I cancel the execution because by the time you perform it you have the rest of the opposing team chopping you into pieces.
Executions are fine.