🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Run Away!

    Most For Honor players after taking a few points of damage...

     1 people found this helpful
    Share this post

  2. #2
    So true!

    I started a thread similar to this, so I guess I'll replant that seed here:

    I'm in the opinion that there should be a penalty for cowardice of the battlefield. Maybe only in modes that have AI troops as a factor? Run off like a spineless weakling, your troops become demoralized and give the point away more easily.

    But also the opposite, if you stay whilst outnumbered, then manage to rally from revenge or teammates show up to assist, more points toward victory are awarded.

    Thoughts?
    Share this post

  3. #3
    Originally Posted by JasonM19K Go to original post
    So true!

    I'm in the opinion that there should be a penalty for cowardice of the battlefield. Maybe only in modes that have AI troops as a factor? Run off like a spineless weakling, your troops become demoralized and give the point away more easily.

    But also the opposite, if you stay whilst outnumbered, then manage to rally from revenge or teammates show up to assist, more points toward victory are awarded.

    Thoughts?
    Yes, totally agree!
    Share this post

  4. #4
    i've seen a trend with this in samurai in my time of dominion.
    while all is fair in war it's still pretty sad.
    Share this post

  5. #5
    Originally Posted by JasonM19K Go to original post
    So true!

    I started a thread similar to this, so I guess I'll replant that seed here:

    I'm in the opinion that there should be a penalty for cowardice of the battlefield. Maybe only in modes that have AI troops as a factor? Run off like a spineless weakling, your troops become demoralized and give the point away more easily.

    But also the opposite, if you stay whilst outnumbered, then manage to rally from revenge or teammates show up to assist, more points toward victory are awarded.

    Thoughts?
    Good wishes, bad idea. Too clumsy and easy to exploit in ways we cant even yet imagine.
    If your enemy ran away it means you let him. And if you let him then it's worse than loosing yourself.
    Share this post

  6. #6
    Originally Posted by TheBadMan_ Go to original post
    If your enemy ran away it means you let him. And if you let him then it's worse than loosing yourself.

    If I'm defending a control zone in Dominion and the enemy runs away after fighting me, I'm not going to go chasing after them and leave the zone and lose the boosted points for my team.
     1 people found this helpful
    Share this post

  7. #7
    I never chase, I just camp any bodies that can be rezzed and allow the timer to run out. If they want to run away like cowards I find it entertaining.
    Share this post