🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    My top 6 problems with grwl

    I really loved the closed beta and cant wait for the game to come out!
    there are a few things that annoyed me in the closed beta.
    The first and the most annoying, The bullet physics,
    Here is a example, it takes well over 2 seconds to do a 4/500 meter shot with the M4A5 in GRWL

    The Remington M40A5 Sniper Rifle in Wildlands
    Muzzle Velocity: +-820 feet/sec (+-250 m/sec)

    The rifle in the real world
    Muzzle Velocity: 2,550 feet/sec (777 m/sec)

    Dont know about range with the weapon in the game yet!
    but this is the typical tange: 3,280 feet (1,000 meters; 1,093 yards)

    This is just one example, really bugged me that the bullet speed/travel time is so slow and the bullet drop is insane more like BB physics or like shooting a brick!!
    Took away the whole fun in sniping for me doing everything as real as it gets no hud / Ghost mode.
    Then trying to sniper 1 guy about 300 meter away and then missing because the bullet is as heavy as a brick.
    within 300 meters there is hardly any drop with rifles, only if u gonna do longer shots, the first 300 meters or 984 feet you will not have any noticeable bulletdrop, if you calibrated your sights (real life scenario) , your aim point is were u hit it within the first 300 meters

    The second thing, It does not matter what you wear, A yellow banana costume dancing in the jungle or lying in the jungle with a guillie suit.
    the enemy sees u non the less so gear choice has no impact on the game.

    The third. no option to leave your team behind and go solo!

    The fift, change gear on the spot?
    This means that u can just do any mission witouth 1ste checking it picking the kit you want and do the mission.
    on the one side this makes the game easyer but it also removes alot of depth and realism,
    i would love the idea of scoping out a target checking the surroundings weather time of day
    picking the appropiate gear from a safe house or gear chests etc.
    then go and do the mission

    The sixth!
    no penaltys for killing civs. gear does not matter going stealth with a yellow banana costume is as effective as a full guillie, mud,jungle and mountains dont have any effect on your mobillity.

    Besides all the things i pointed out, i loved the game and cant wait for it to come out.
    and will have a blast playing it. altough i really hope atleast the first and second point i said here will be changed maybe not on release but in a patch or something but something is gonna need to chance, it just does not have that realistic feel its too arcady and ubisoft plays it too safe, it is said its a tactical open world shooter well the tactical aspect is tottaly gone in my eyes!
    Share this post

  2. #2
    I had fun with the bullet drop, wasn't focused on realism, it had a feel like deflection shooting in a ww2 flight sim, which I kinda enjoyed when I got the hang of hitting moving targets at 200-400m. Like lobbing tennis balls or like you say bb gun. I was wondering if that was just placeholder stuff, or what the deal was. The default 416 .223 rounds seemed to be dropping what felt like 20 feet or more at 400m, pretty crazy, like shooting super heavy sub-sonic 45acp. gotta get the azimuth and account for rotation of the earth on trick shots...
    Share this post