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  1. #1

    Counter Attackers

    Counter attackers need more vulnerability. It makes no sense to be anything other than the Orochi, the Valkyrie/Berserker, or the Peacekeeper. There agility makes them impossible to hit.

    suggestions:
    -Critical status penalty-> I actually think this should be applied to all characters. The guerrilla style of counter attackers (hit, run, hit, run) makes the game less engaging. If there were a penalty, say lower mobility for players in critical status, it may balance out the mobility problem.
     2 people found this helpful
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  2. #2

    how does it go again???

    oh yeah i remember....GET GUD!
    so many mechanics to catch them you just need to learn the game, its been a day take some time before you complain.
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  3. #3
    Originally Posted by GreenRanger XI Go to original post
    GIT GUD GIT GUD U MAD BRO GIT GUD. Seriously just go jump off a bridge.
    Bro you are so butt hurt over this game haha
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