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  1. #21

    Fix the Fix that broke the mechanic

    My opinion on the whole situation is that there shouldn't be button mashing in order to negate something and that it should be more precise.
    However, with the current fix, not even that is possible if you and your opponent decide to guard break at about the same time. A potential fix to this would be changing the counter button so that you have to hit another button to guard a guard break. Thus giving you the ability to still counter the guard break if you had tried to guard break as well. This would be a tough change for those that have already gotten extremely used to the button mapping, but would solve both issues involved.
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  2. #22
    So lawbringer sucks apparently... Damnit.
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  3. #23
    It didnt seem that way to me in open beta. Mashing guardbreak SHOULD NOT be a thing. Timing is key. Just time it. Why is that so hard. Just like you ptime parrys. Dont give me that "my reactions are too good and im being punished for it" .

    No, if your reactions are so good, you would be able to punish it with a light attack everytime. In fact, I still think teching guardbreaks is TOO EASY.
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  4. #24
    Originally Posted by thep10xer Go to original post
    It didnt seem that way to me in open beta. Mashing guardbreak SHOULD NOT be a thing. Timing is key. Just time it. Why is that so hard. Just like you ptime parrys. Dont give me that "my reactions are too good and im being punished for it" .

    No, if your reactions are so good, you would be able to punish it with a light attack everytime. In fact, I still think teching guardbreaks is TOO EASY.
    Maybe on Peacekeeper or something, but not on a slower character? I know I do it when they are out of stamina, but I didn't think it was possible at full stamina. Hmmm? I might now go for that.. lmao.
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  5. #25
    GB after parry is still guaranteed, just not vs long range attacks like Nobushi - nothing changed here.
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  6. #26
    Originally Posted by jidakra Go to original post
    GB after parry is still guaranteed, just not vs long range attacks like Nobushi - nothing changed here.
    Level 3 berserker bot broke it every time I parried them and even broke it when I caught them during mid-dodge. Either the bot now cheats or there is some new timing.


    I test against bots because they will do it if it's possible. Bot got out of every guard break I did after parries and during mid-dodges, so I am assuming that it is possible because of the later guard break timing.
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  7. #27
    i like tha changes generally.

    dont agree with your tier-list.

    berserker is in the SAME spot it was before... yes you cant be punished as hard anymore for just light attacking, BUT aside from that, nothing changed... you cant get anymore damage in than before, you just maybe take less damage in return which still doesnt make the berserker any better nor does it make him fulfill his actual purpose of "harasser"
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  8. #28
    Originally Posted by nestharus Go to original post
    Level 3 berserker bot broke it every time I parried them and even broke it when I caught them during mid-dodge. Either the bot now cheats or there is some new timing.


    I test against bots because they will do it if it's possible. Bot got out of every guard break I did after parries and during mid-dodges, so I am assuming that it is possible because of the later guard break timing.
    Level 3 PK bots never broke a GB after parry, tested it for a good half hour - weird
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  9. #29
    berserker is in the SAME spot it was before... yes you cant be punished as hard anymore for just light attacking, BUT aside from that, nothing changed... you cant get anymore damage in than before, you just maybe take less damage in return which still doesnt make the berserker any better nor does it make him fulfill his actual purpose of "harasser"
    I updated the tier list. I think I was just extremely tired last night. Most of it was right. The only one that moved was berserker. He went back to tier 7 where he belongs <3.


    Level 3 PK bots never broke a GB after parry, tested it for a good half hour - weird
    I updated the changes. You can't guard break after a parry from a super heavy attack, like overhead jump attack from berserker. I was so tired during my testing last night that about the only thing I could even manage to parry were the super slow attacks ; P.
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  10. #30
    Lawbringers are just too damn slow. They're like what you'd use to teach newbies how to block/parry.
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