This 100%. I still main PK anyway in hopes they fix it soon. Even if they reverted it to a slight nerfed version I'd still be happy, but right now it's not really worth GB someone other than to throw them off a cliff or have a teammate smash them while they're grabbed. Have you tried facing a good warlord 1v1? Without any damage after GB it takes half hour to dwindle them down. That or they just annihilate you while they laugh at your futile GB.Originally Posted by Crimsonfist07 Go to original post
Bump this needs fixing it's not that I can't kill my last game I was 10 kills 0 deaths but it's kinda annoying too since it still costs stamina sure I can just not use it which I rarely do now but like it was a extra thing to do if you had a opening to do so I don't think we're asking much since the classes were all fine in beta but on the full game the pk is bugged that makes no sense since isn't that what a beta is for testing to see if there's any issues with the game and so and so and looking from a developer stand point shouldn't all the basic mechanics be working before you release a game like its the main part of the game isn't it combos and fighting well that's what I thought anyway
Atleast some info would be great since you want this game to be a tournament game you need to start interacting then yea I wouldn't take everyone's complaints on board but atleast let us know what's happening so far we have heard nothing since release is that it? The games out so your done
The only other option is to GB, stab once then press GB again to throw them away. Also the damage is fine in the story mode, just funny it doesn't work in multiplayer...Originally Posted by dave2k12 Go to original post
They have acknowledged it in a buried post somewhere, but no update.
Yea I just don't bother now unless there's a guaranteed opening I can apply the same thing faster by doing RT RB so yea I do it when I have to guard break basically but even if this class was really terrible without it I would still play it since in every game I can be a rogue type class I will pick that because just love the idea of it I'm not into bulky classes I like fast paced stuffOriginally Posted by Flello Go to original post
I'm the same really, I hate bulky slow classes. I prefer the assassin type, not because 'it's cool' to play assassin, it's just the way I prefer the play. This is why I'm still sticking to the PK for now, both the Orochi and Beserker don't really cut it in terms of my play style.Originally Posted by dave2k12 Go to original post
Some guy felt the need to message me after I killed his Raider saying "no skill using that OP character." Not sure if he's even aware of the current PK situation, but I do know he would of died a lot quicker if it wasn't bugged.
It's just my luck for them to release the game with my characters main DPS ability to be bugged, with them not even giving any ETA on any patch, in fact I don't even recall them saying they're going to fix it, just that they'll update us when they have more information.
Her GB literally only takes half a bar... that's worse than anyone is capable of after a GB or parry (Using GB). How could Ubisoft have let this out the door into live...
It's literally not worth GBing anyone anymore except to knock them off a ledge.
Like, if it just took a bar to bar and a half, I'd be fine. But they made it do as little damage as one of her light attacks, possibly worse.
If I successfully parry someone 6 times in a match, I shouldn't only do a maximum of 3 bars of guaranteed damage.
I'm not even just upset about the nerf, I'm upset that Ubisoft doesn't communicate about these grievances, and give updates about what they're planning.
I'm starting to regret my purchase. They need to take lessons from Blizzard with Overwatch.
So they've performed 'seamless maintenance' to address some issues... Not sure if they're capable of changing characters on the fly but the PK sure as hell hasn't been touched.
http://forums.ubi.com/showthread.php...-Game-Mode-Fix