I played him a lot (Prestige 1+) in the "beta period" he was in, and he defto feels weaker now than he was back then. I'm not saying "I was an uber pr0 with him and I was roflstomping everyone", but I got some results. Now I only beat people with him if I face total newbie, or if my enemy ****s up so I can throw him off he map, because the whole character is just so damn slow Not to mention the ridicoulus stamina issue he has...
Also there is a bug (of which I started a different topic) which didn't seem to be present in the beta, but hinders the character further.
In the meanwhile Shoguki can oneshot you from 50-100% HP, Orochi dodges everything, and Nobushi is so fast and far away that you can barely do something anything against her.
So yeah, good job Ubisoft at "working on him for balance porpuses". I'm really hoping for a mega-****ing-fast balance patch.
I agree, but I think top heavy isn't actually even guaranteed after wall stun. It's not guaranteed from a parry either.Originally Posted by Aarpian2 Go to original post
i have seen some people use him and it scary when they know how to use him.Originally Posted by Demoware Go to original post
So I am somewhat suprised of all the backlash. Im a Alpha CB OB player but this was first time I got to play Lawbringer.
First I thought Good God he is slow. Losing all practice duels even against slow characters like warlord and shugo. But then I changed playstyle. And he is still hard in 1vs1 but very powerfull carry in dominion. But im learning quite quick now at 50% win in duels.
Honestly i think he is the first true hard character to master
Nailed it! Seriously, though, I did attempt the Lawbringer last night for a few hours and, damn, is he slow! That's pretty much my main problem with him. His attacks are like he's in slow motion. It doesn't help that his chains and combos make use of a heavy attack, either, because his heavy takes what seems like ~2 seconds to pull off. I was in a couple games where there was a Lawbringer that was dominant and couldn't quite figure out how he/she was doing it.Originally Posted by TyrrelDuckard Go to original post
Originally Posted by SndRC9 Go to original post
I keep seeing this posted, while I didn't check i'm sure it's more posts from you you little fanboy.
I've seen that video. His opponents flat out suck. They aren't parrying what should be obvious, they don't learn to counter that one combo that the Lawbringer can pull off at this point. There's no way he should be doing that well, if they had half a brain he would have been constantly out of stamina from the sheer amount of parry denial they'd give him.
Just because one youtuber shows a video of him performing decently with the class against select opponents doesn't mean that the hero doesnt have problems, in this case it means his opponents actually suck more than the class itself does.
Furthermore cartoonz only/mostly plays against heavy/slow classes that can't really dash or zip around. On big and slow heroes (who will not dash) he can connect one light, heavy and then follow up with an unblockable or simply do a heavy+unblockable if the first hit connects.Originally Posted by Gashybashy Go to original post
But any Warden, Peacekeepers, Valkyries, Berserkers, Warlords, Nobushis, Orochis or Kenseis can dodge and parry, too.