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  1. #21
    Simply making the bleed stab window a bit bigger and making the stab an actual heavy would be a good start. Also increasing the damage on the overhead heavy would be good as well, can't remember how many times i thought "oh, he's only got one health segment left, one guard break -> overhead heavy should kill him" in 1v1 duels only to see that he survives with a sliver of health.
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  2. #22

    No damage

    I have been playing valkyrie consistantly since launch because I really liked the design and I decided that I wanted to main her. At first I thought I was just bad and needed to learn how to play her. After a while I realised she doesn't have a lot of damage since I have to combo 5 times to deal the damage an orochi deals with just two heavy hits. But i have been stubborn and kept trying. I had no problem with either raider, warlord or berserker during the open beta but I just get destroyed playing valkyrie. My stubborness has taken me to prestige 1 and 12 levels and I am pretty sure now it is not because I am bad. The damage is just ridicously low for how much effort you need to put in to deal it.
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  3. #23

    Same.

    Originally Posted by Magical_Karp Go to original post
    I have been playing valkyrie consistantly since launch because I really liked the design and I decided that I wanted to main her. At first I thought I was just bad and needed to learn how to play her. After a while I realised she doesn't have a lot of damage since I have to combo 5 times to deal the damage an orochi deals with just two heavy hits. But i have been stubborn and kept trying. I had no problem with either raider, warlord or berserker during the open beta but I just get destroyed playing valkyrie. My stubborness has taken me to prestige 1 and 12 levels and I am pretty sure now it is not because I am bad. The damage is just ridicously low for how much effort you need to put in to deal it.
    I am also having a similar experience. I am Reputation 1 level 10 or so and much of the same. I am determined to play the Valk because I like the design. Unfortunately the amount of effort the Valk has to put in to do the same as other classes is rather uninspiring. It wouldn't be so bad if our main combo to do damage didnt take a MASSIVE chunk of stamina unlike the other classes for the damage it does. Shugoki has stam issues but atleast when he hits...it hurts. Same with Nobushi or any of the other classes. Even Warden has a much more damaging and much quicker to add overhead.

    I played Zerker mainly in the Open Beta which in itself wasnt a great class either, but I did pretty damn well with it Reputation 2 almost 3 at the end of the beta. With a KD of 3:1 average. But Valk is just another story entirely.

    I am still determined to play Valk though. I can only hope Ubi realizes the Valk needs a little help. Not much. But a little help to bring it up to par with some of the other classes. It just feels like its missing something.
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  4. #24
    ExSiNz's Avatar Junior Member
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    Jan 2017
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    Alright, If you get your opponent neer a wall or in a corner, faint a Heavy into a Shield Crush into leg sweep into top heavy into shield crush into leg sweep into top heavy into shield crush into leg sweep and you still have half your stamina left. (Usually they are dead or pretty much panicking resulting in a free win). The only twist is you need to get them neer a wall/corner/ledge and if you miss/get countered on your first attempt your pretty much screwed.

    I managed to do the Heavy(faint)-Shield Crush-Leg sweep-Top heavy 6 times in a row before getting exhausted.
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  5. #25
    Originally Posted by ExSiNz Go to original post
    Alright, If you get your opponent neer a wall or in a corner, faint a Heavy into a Shield Crush into leg sweep into top heavy into shield crush into leg sweep into top heavy into shield crush into leg sweep and you still have half your stamina left. (Usually they are dead or pretty much panicking resulting in a free win). The only twist is you need to get them neer a wall/corner/ledge and if you miss/get countered on your first attempt your pretty much screwed.

    I managed to do the Heavy(faint)-Shield Crush-Leg sweep-Top heavy 6 times in a row before getting exhausted.
    This i have to try. I always stop after the sweep. Didnt know it was an "infinite" chain
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  6. #26
    Originally Posted by Eleanor-Ripley Go to original post
    This i have to try. I always stop after the sweep. Didnt know it was an "infinite" chain
    There is only an infinite chain(sweep into heavy into sweep etc.) if your opponent is actually stupid enough to fall for it. Any somewhat smart player won't let himself get boxed in like that and instead circle dodge around you. Assassins always do that, even if you're good enough to parry their lights they'll still circle you.
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  7. #27
    Originally Posted by ExSiNz Go to original post
    Alright, If you get your opponent neer a wall or in a corner, faint a Heavy into a Shield Crush into leg sweep into top heavy into shield crush into leg sweep into top heavy into shield crush into leg sweep and you still have half your stamina left. (Usually they are dead or pretty much panicking resulting in a free win). The only twist is you need to get them neer a wall/corner/ledge and if you miss/get countered on your first attempt your pretty much screwed.

    I managed to do the Heavy(faint)-Shield Crush-Leg sweep-Top heavy 6 times in a row before getting exhausted.
    faint a Heavy into a Shield Crush into leg sweep into top heavy into shield crush into leg sweep into top heavy into shield crush into leg sweep


    look at this chain.. just look at it.. this the effort you have to do for getting of 2 heavies that deal 1,5 bars (I cannot see any class near dead after this combo in my cases!!). Also to chain this up you have to get him cornered, and I for myself fine me out of stamina after this chain, where I get guard braked, get on heavy and lost 1,5 bars myself (from 2 simple attacks).

    Valk is very fun for me and I will trying even harder. I know a buff is coming and that's when all the hard training will kick in
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  8. #28
    The only problem I have with valk is that fact that once you get hit by a enemy light attack, your blocking becomes extremely unreliable. I am not sure what it is, but the valk just /doesnt/ bring her shield up fast enough to block an attack AFTER being struck once or twice. This is MOST notable against the dagger chick, the nobushi, and the orochi. Mind you, they are fast characters, but only the valk seems unable to bring her shield up in time to block again after being struck a few times.

    As for damage.. yes. She is far below everyone else in damage. I have a 52 gear score now at 1st prestige, and with a lvl 12 spear head that increases damage, i only JUST do enough dmg to keep on par with other classes using white gear. Its a bit lul.

    As for killing and stamina and combos.. I read this forum and can only conclude that you guys are not sure how to play valk properly. She is not a spam attacker. You NEED to be patient. Do not bother with side dash counters. Do not bother too much with heavy attacks. Your quick attack forward jump and subsequent fast attacks are GOOD. They are not slow. Im not sure where that is all about. I kill people all the time as valk. Like I said, my ONLY problem is her blocking reliability.

    Rethink your combos. You should not be spamming your gaurdbreak/heavy attacks. They are slow and weak. Your damage as a valk comes from your 1, 2 quick attack combo.

    Think of it this way. Poke poke. Poke poke.. Poke.. poke. If you get attacked, well you have FULL GUARD jumpback/guard break. It opens your opponent up for free damage. And depending on how long you charge it, it also knocks them down.

    The third hits on her quick attack chain you should view as CC, not dmg. You either get a stun/stagger, or a legsweep knockdown.

    I'll admit, after a leg sweep, you really have no choice but to forward dash to land a hit, but if you do land that hit, you essentially get another free quick attack preparing your for your 3rd hit. Which is either a stun/stagger quick atk, or a leg sweep..

    Just remember! The Valk is NOT mobile. She does NOT move forward very well while attacking. In fact, other than her side jump stab, you should view her as STATIONARY fighter. Do not pretend to be an orochi or dagger chick. you are not them. You are a tree. Root yourself and hit hard fam.

    Im no pro at valk, but i definitely have not had much of the problems i see people talking about here. My only problem is blocking reliability, and the valk not bringing up her shield fast enough to block again after being hit (by anything really).


    (If anyone wants to add me and duel as a valk, I can try and help you all learn the class a bit more. But again, i am no pro. These are just my own findings. )
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  9. #29
    Originally Posted by ExSiNz Go to original post
    Alright, If you get your opponent neer a wall or in a corner, faint a Heavy into a Shield Crush into leg sweep into top heavy into shield crush into leg sweep into top heavy into shield crush into leg sweep and you still have half your stamina left. (Usually they are dead or pretty much panicking resulting in a free win). The only twist is you need to get them neer a wall/corner/ledge and if you miss/get countered on your first attempt your pretty much screwed.

    I managed to do the Heavy(faint)-Shield Crush-Leg sweep-Top heavy 6 times in a row before getting exhausted.
    just an FYI leg sweep is still dodgeable even in a corner
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  10. #30
    Valkyrie atm in my opinion is one of the lower tier classes when it comes to medium/high level play. Mainly this comes from the damage output but also I have found that some recovery times from attacks are awful and don't get me started on her "dodge counter" its so unreliable and the margin for error is so small it's crazy.

    I played Beserker (rep 2) in both the open and closed beta and I was able to get regular deflects in pretty much every match. The mechanic for Valk is similar as all you need to do is dodge at the right moment but the window feels so so small? Same goes for the light attacks which are meant to block incoming attacks at the same time.. The only sensible thing to do with a Valk at the moment is poke randomly (ALOT), use feints wisely to parry and use the headbutt to drain their stamina then use sweep combo to take advantage.

    I'm currently having Valk as my main (rep 1 almost 2) and winning majority of my matches (60-70% wins) but my god does it take effort AND time. Worst match up is by far Lawbringer with highest health in the game or the shugoki. Warden seems to be everyone's problem due to their crazy fast aoe & vortex combo but Valkyrie seems to be the one char no1 is afraid of (well raider and kensei aswell probably).

    I have heard they are buffing Valkyrie in an update coming soon though. This includes side and top dash light attacks doing more damage. If I can find the link then i'll post it.
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