A problem for me about the weapons cases is when you talk to one person with the "!" mission it reveall all weapons crates in the region...
It ruins the need to wander explore the world try to find some hvt to get intel.
You just have to find 4 dudes and you have discovered everything that you can unlock in the region and every side quests.. what is the point of having such a beautifull world if there is no need to explore it like this ?!
I would prefer that it reveal only one item at a time. So there is actually a need to visit village talk to civies find camp leader and interogate them...
Yeah it's an idea but it's the same for the side missionsOriginally Posted by mythomaniac Go to original post
once you choose to unveiled this, all missions are available.. I would also do that but I kind of like the interogatory feature of the game for sake of the scenario it felt great but it just didn't work well revealling all of the information
Discussing whether you need to find one intel source (be it a person or a file case) is fine but there is no point having weapons or weapon mods hidden and based on pure exploration. The world is not as live and immersive as to motivate you to wander around aimlessly just to find hidden weapon cache.Originally Posted by RV_whiplash Go to original post
Considering size of province/region, I feel that 1 intel source revealing all types of same missions on a map is good enough. GRW has immersive world but it is mostly empty landscape, empty in terms of interactive content. I would prefer to get more diverse list of mission types and having to gather intel on those rather than staying with current amount of mission types but having to find intel source multiple times to reveal all of same kind of missions.
Yeah for sure if we want to search on the web in a few days we will have the location of everything we need but it is only if you search it on the web.Originally Posted by Darkxxxx Go to original post
I will personnally never check this out because I want to explore this is supposed to be a big part in an open world. The way that i's done right now remove a lot of the interest of wandering around