It's a bitter-sweet pleasure, unfortunately.
I had hopes for Rainbow6 Patriots - Dead.
Blacklist? Lackluster.
Siege? What a slap in the teeth.
The Division? Would've loved the drone, and it's a shame the world was so bland and the PvP utter garbage.
People keep arguing that Ubisoft can fix the game after release, which is fine and all if they manage that, but I have no faith that Ubisoft will. I expect the game will be mediocre on release, and there will be no core-gameplay patches to fix it after the fact. The game had potential to revive Ghost Recon and bring back the old school tactical shooter, but instead seems more concerned with being flashy, superficial "Look ma, I'm a special forces" adventure fun-time for the whole family, regardless of age or tactical ineptitude.
I second the motion.Originally Posted by DanHibikiFanXM Go to original post
Agreed. Insults, threats and tantrums get you nowhere. I personally cannot take anyone seriously if they start losing it and cussing the dev team or anyone who doesn't vehemently join in with them.Originally Posted by AI BLUEFOX Go to original post
Originally Posted by ThePollie Go to original post
I too doubt that we'll see much in the way of serious gameplay improvement. I'm sure the friendly AI will be tweaked - largely because they are already aware of the issues and may have already arranged fixes for them - but I have no doubts that the launch build will only be a shade different from the beta. We might see a lot of quality of life changes, but nothing that'll really change our minds about the Solo gameplay.
Things like extensive command system, NPC interactions, changes to character progression, inter faction manipulation....they won't be touched - tweaked perhaps - but certainly not touched, not this late. The technical bugs and UI issues will be a priority IMO...gameplay is more or less locked down, I fear.
You're most likely correct, I'm just hoping to hell that you're not.Originally Posted by shobhit7777777 Go to original post
Though given Ubi's track record, Wildlands is likely to be stale a week after it's released and will only have a tiny core playerbase. But why would they care, they already have their money.
Because eventually people will be pissed off enough that it'll be the last game they ever buy from Ubisoft.
You can't just alienate your customer base by feeding them **** and then expecting they'll trust you the next time to get it right. Eventually, people decide that, even if your product becomes good, they'd rather buy from the competition to spite you and how you treated them prior.
I hope I'm wrong too...but I'm 100% certain that I am right.Originally Posted by xS4R1Nx Go to original post
I was a Day 1 buyer for most Ubisoft games....thats pretty much stopped now. The last Ubi game I bought was Siege, I think. I haven't touched any other game after that...and thats primarily because they've always ended up different from what I expected.Originally Posted by ThePollie Go to original post
It's not just the Clancy games.
The funny part is that they listen. Watch Dogs 2 addresses 99.9% of my issues with WD1...its essentially what I feel WD1 should've been - purely from a gameplay perspective, the narrative is not my cup of tea - but inspite of knowing this, I just didn't feel like picking WD2 up.
They get me excited with the initial premise...and then totally disappoint with the execution...and it just becomes tiresome. I don't bother with the games now...unless I'm completely aware as to how they play out.
I just wanted to re-quote you and Blue on this, because I'm 100% with you. I'm hoping that the open beta addresses some issues, it would be nice to have patch-notes prior to the launch... but I'm not going to scream/shout/rant/rave at Ubisoft because a thing I want isn't in (yet) or a feature (PvP) isn't confirmed. So, yeah, well said folks!Originally Posted by shobhit7777777 Go to original post
Don't bash developers, please. They didn't do anything wrong, it's publishers fault and they lazy vision about their games. I've stopped believe that Ubisoft will ever deliver complex and mature games long time ago. It just simply won't happen due to the wide broad audience that publishers must attract with simplistic accessible gameplay mechanics.
It all starts when Microsoft released Kinect machine for Xbox360 a decade ago to gather attention for casual masses, so I do accept the reality that such big companies must take a little risk to stay in the market. Why? Because publishers are afraid that their games will not sell enough. Their first mistake is to issue the same orders for years for devs to build a game accessible for everyone instead of building a game as much hardcore as possible and build less complex gameplay around what they have already. If casual gamers wants to play on easiest difficulty they have own "always fun, not die" experience. That could change a lot for a better because oldshool fans will have own experience and casual their own. Why they do not think like that it's something that it's mystery for me. They have no time for such huge step? But wait... they have already multiple studios who helps to create the game, some are focus on different parts and some at the others. It doesn't make any sense to me...
Wildlands is milestone better than Future Soldier abomination that's a fact already but it will never deliver more complex gameplay as fans would wanted. Publishers mind is the biggest problem here, not developers who are nice and genuine very passionate people about the franchise but they can't make a step furhter with the game they are working if they have chains on their necks that simply do not allow a full freedom about design choices from the start of development. That's the biggest issue.
The point I was trying to make is simple, this is not Ubisoft publisher vision from 2000's you knew that was known from creating a fantastic games in the past. Those days will never return. As soon you realize the better. If you still want to give a feedback about fantastic and complex features instead of small fixes from a short amount of time (three, two months before release?) for their games that's your choice how you spend your time, but for me it's just a waste of time.
Either way, I think the game will be a blast with friends if Ubisoft will fix most of bugs but if game will stay not polished enough then it's not worth as a full price. The main meat for this game is Co-op mode, obviously.
PS. My last game from Ubisoft was Splinter Cell: Blacklist game with boring and less complex Single Player/Co-op mode and no stealthy at all Spies vs Mercs compare to predecessors: Stealth Action Redefined, Pandora Tomorrow, Chaos Theory and Double Agent. Before Blacklist lacklluster my last tactical games that I bought from Ubisoft were Rainbow Six: Raven Shield; Ghost Recon: Future Soldier (and I regret).
I'm still waiting for GR:Wildlands Open Beta to decide whether i should wait for a discount price or not - It depends on fixes only.
I curse you, publishers. I hate you with a passion.
Yeah, me too.Originally Posted by V.M.R_JaRuTo Go to original post
I'm hoping the Open Beta addresses the issues I have with the game.