I wanted to give my feedback on this beta.
Sprinting:
Should use stamina bar. I personally think that if swinging your weapon makes you lose stamina, sprinting from location to location should do so as well.
Elimination 4v4:
Powerups; I dislike in this mode. It makes that mostly everyone just rushes the powerups at the start of the match.
Size of the arena; When i first thought going in this mode i expected it to be a gladiatorial fight with 4 brothers/sisters fighting another set of 4 all starting from the same position. And teams could decide to fight on their own prerogative terms. But instead its a large map with alot of running and chasing. Id like it to be the size of a duel or brawl map with no powerups.
Gear Score:
I think all gear should only hold a visual update to the character. The game can be unbalanced when your gear score is under 10 and you have an opponent whos gear score is over 30. While this isn't used in 1v1 and 2v2, i dont think its needed in the other game modes either.
Targeting after sprinting:
Not sure how many had this problem but i had it throughout the whole beta. I would sprint near an enemy, let go of my sprint button, then initiate targeting mode and then out of nowhere the targeting would release even if i had toggle mode on. So i would have to reinitiate the targeting again mostly taking damage because the game decided to release my lock on the enemy. Also i know that the game has toggle sprint but still this shouldn't happen even if you hold your sprint and let go.
Thats all i can think of now.