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  1. #1

    Idea for FH Developers

    (This concept suggestion is a duplicate. I've already contacted a ubisoft agent and was able to have them relay my ideas, however I wanted to post this here as suggested by the agent just in case.)

    Since it seems there are plans to add dlc content, I thought I'd toss in my two cents in case it sounds like a worthy addition to the game.

    I have an idea for another 1 v 1 and/or 2 v 2 game mode. A warrior's life is tough. They wake up every morning to go to their favorite job. War. They don't get a day off. They get hacked to pieces every day just to respawn then rinse and repeat. So what do they do in what precious little free time they have when they're not busy tossing players off the citadel gate bridge? Why getting hammered at a tavern of course!

    So my proposition is quite a different game mode, in which players will go without their weapons as they start at a tavern, minding their own business as they drink the pain away. That is until a member of another faction notices that a rival faction is also at that tavern, and proceeds to walk up and either sucker punch them or start to taunt them into a fight, either way initiating the game mode.

    In terms of the fight, it would be fun if the whole place pretty much erupts into chaos as soon as the first few punches are thrown, although not in a way where everyone just suddenly gets up and starts punching each other.

    Stats should ideally be suppressed for this game mode. Instead of boosts, there can be objects around the tavern to use to your advantage, such as a chair to stun your opponent or a bag of flour to toss in their face and temporarily blind them. Ideally there should be something to do more damage as well, but I can't think of anything that would make sense, since you shouldn't be able to use actually weapons. In addition, when your health gets low, you can retreat to the counter to down another flagon of ale for a health boost, however this will obscure your vision and make the fight more challenging to manage. After like two or three flagons of ale, if you run out of stamina you pass out and lose automatically. Also any player that has had any drinks cannot be revived.

    Aaaand that's all I've got. Hope you like it!
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  2. #2

    I love it

    Something to do while you're not fighting or when the developers are in maintenance mode and there's no access to the game. The tavern can also be used to take a break from all of the war. A great place to also gain friends and know who your enemies are the next time you get on the multiplayer battle field.
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  3. #3
    Originally Posted by StormKat2035 Go to original post
    Something to do while you're not fighting or when the developers are in maintenance mode and there's no access to the game. The tavern can also be used to take a break from all of the war. A great place to also gain friends and know who your enemies are the next time you get on the multiplayer battle field.
    I don't know about the maintenance thing. It would be online just like the other game modes, so I don't think it would get special treatment like that. Likely won't be a place to gain friends either unless you and your teammate in a 2 v 2 decide to friend up, but that's kinda the same with every game mode.
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  4. #4
    Originally Posted by StormKat2035 Go to original post
    Something to do while you're not fighting or when the developers are in maintenance mode and there's no access to the game. The tavern can also be used to take a break from all of the war. A great place to also gain friends and know who your enemies are the next time you get on the multiplayer battle field.
    Ok, I see you may have gotten the wrong idea. The start up I described for the fight is a cutscene like in Dominion. You don't control that part.
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