1) I would like to see Power Ups changed or eliminated in 4v4 Elimination. I would prefer them be gone, but at least make them on a timed spawn. Let's say, power ups spawn a minute after the game starts.
2) Resurrecting your team mate needs to take longer. I feel like a 3 second rez is ideal.
3) People should not take the place of bots during a match (and vice versa) these personnel changes need to be done in between rounds. It really sucks when you are about to kill a bot and it vanishes and gets replaced by a full health person.
Other than that I really enjoy this game and look forward to playing it on release.
+1 to this. Powerups are not needed in elimination, or any mode. Fast characters can just run away and stockpile the buffs before they fight, since nobody else can catch them, and honestly it ruins the game mode. I also just hate elimination mode because as soon as one person dies, that team is screwed because every other fight becomes a clown fiesta and nearly impossible when the only real counter to revenge mode is spamming unblockables (like the warden's charge or warlords headbutt) or guard breaking. Making a 1v2 fight impossible in most games.
Resurrecting does need to take much longer, even for nobushi or characters with feats that speed it up. Being able to revive someone in <1 second is insanity, meaning the only way to beat that is to outnumber them or execute them.
Agreed on point 3, nothing is worse than having your opponent vanish and somewhere on the map a full health player spawns in. This not only means you're at a disadvantage but you sometimes don't even know where the player is, meaning they're free to gank any of your teammates.
One key thing I'd like to see changed (maybe post-release in a patch) is a nerf of some kind to the unblockables for conquerer and warlord. They're both spammable and unblockable (and pretty quick too) and net free damage if they land. Conquerer's is just annoying because that's all they do.
Totally right.
I saw a lot of people just running to look for a power up to fight with advantage, 1 min spawn after the begin seems totally nice to me.
About the ress, since u can use gear i saw a lot of players building their gear about fast ress using a class that already ress fast (conqueror for example) ressing people in less than a second and basically running around ressing people and sometimes u cant just get an execute if you want.
And I always found a problem with the leavers getting swap by bots and viceversa, i played one match that the round almost ended, not because we didnt kill them, that we did, but because they were just leaving just when they died getting replaced for a bot and a player joining after a bit replacing the bot. As i see it this shouldnt happen.