During the open beta, I played close to 15+ hours, mainly on the peacekeeper. Overall, I do think that the bleed damage needs to be nerfed, but not to the point where it doesn't do a measurable amount of damage for all three stabs. As well as a nerf to bleed, I think that there should be some penalty for spamming attacks, specifically the light, by reducing the attack speed so it can be blocked easier or by creating a recovery period after whiffing an attack to stop people spam chaining into a player. I do believe that the peacekeeper is more powerful than other characters, but even as a peacekeeper who doesn't play for only bleed or spam hits, I still get so much sh*t just for the class. Just wondering if other peacekeepers out there have had similar experiences with pissed of players, as well as anyone's suggestions about what could be done to make the peacekeeper a more balanced character. All in all, I'm very excited for the release of this game on the 14th!