Hopefully this is the right place for this!
I'm sure some of these are widely reported, but I'm putting them in anyway
1. Mouse cursor remains on screen/reverts to default desktop cursor upon opening UPLAY or STEAM overlays, or tabbing out (full windowed mode).
2. Leaving match with party drops party members most of the time
3. MULTIPLE INSTANCES OF UPLAY WEBHELPER. Sometimes as much as 20 instances at 20+k a piece in task manager. I haven't noticed what causes more or less instances, perhaps when a server fails to connect and an error code sends me back out to the menu? Doesn't affect performance, but might for lower computer quality PC players?
4. Bodies falling repeatedly, especially on FOREST.
5. On FOREST map mode, brawl, the map half of the time appears to have 20-30fps framerate, normally from the start but at times half way through playing the match. My FPS counters still report 90+ frames while this happens. I have all settings maxed and a PC that can handle it without problem.
6. I can't for the life of me remember the map! But it's the knight's castle on BRAWL. One player starts in an open platform with a fall to one side, and a broken down bridge leading to the second player's spawn, which is under four pillars and a low roof. When coming from those four pillars towards the bridge, on the small section of destroyed bridge directly to the right as soon as you leave the roofed part, I threw a headbutt as Warlord to knock a guy off. I was pressed tightly against the 2ft section of wall on the right, threw an extra headbutt, and threw myself OFF the cliff to lose the match. Only happened once, but I forgot to test that little area a second time!
7. MAY be a facet of combat I have yet to figure out, but at one point I cancelled out of an enemy's guard break with no guard break flash/push of my own. there was a constant ringing sword clash noise, and both of us attacked immediately after with no animation/cooldown between the two. I was Warlord, he was Orochi. Both were overhead swings.
8. Again, on a map I can't remember the name of for the life of me (stone circular area with two ladders, two giant torchbowls between a wood stairwell to the side - it's the area an attack beacon spawns on dominion mode), I pushed an exhausted Raider UP the wooden steps, and immediately upon landing on his back he was instantly on his feet with no animation/attacked instantly.
Hopefully this helps, I hope it's not too vague.