BUG REPORT nobushi bleed broken
First let me preface this saying i am not one of the people that thinks that the bleed effect is "op" i actually play the Nobushi as my main and think it is a very interesting and fun Hero to play as and can be beaten if you play right this is and actual bug in the game that needs to be fixed before release.
So the way it works is that of the opponent of the Nobushi has a bleed on them if you do a bleed inflicting attack as the bleed does damage to the opponent from any distance it will add about half a bars damage to the bleed. This can be used to kill someone only hitting them with an attack once as long as it inflicts bleed.
Fixing this may make the Nobushi less op to the people that say the bleed is op as it in normal combat this is bound to happen without meaning to, vastly increasing the damage taken due to the bleed making it seem way more powerful than it should be.
here is a video of it being used in a 1v1 duel between me and a friend (recorded from the friends prespective) ( please excuse the language used as this was a 1v1 private duel and we only thought to save the recording after the fact) :
https://www.youtube.com/watch?v=QH8wThME-Hc
in the video we were just figuring out how the bug works and after we it was uploaded we did more tests and found the infinite range and timing requirements.
At 7:55 in the video we test the one hit kill and you can see the effectiveness.
Ubi pls fix.
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